For example:
1. Is knockdown and improved knockdown (both or either) not worth taking by a halfling or gnome - given their puny str and size differential?
2. I recall a discussion in the mirky past about the various rages for barbarians and the str cap are these a waste as well?
The focus is to assist build makers to not have to scrap established builds and start again. What may work in one persistent world under certain conditions may not work here in NS (overwhelming crit being redundant etc.)
Some do have the time to scrap an epic build and start again, yet the majority do not. So please if you have pearls of wisdom for players - I would appreciate your input and perhaps others would too.
If there is another similar thread I am sure an avid forum member would direct me to that thread and no harm would have been done!
Sure some feats have been commented in the Wiki like the changes to Blinding Speed, Disarm etc. so you can see where some are a result of playtesting and customisation in the specific mod of NS and may escape players who are not familiar with how things work here. Others like the knockdown question are for players like me with limited knowledge of small-statured folk having not played them (dwarves are not small)

cheers
kgb