Earth Guardian... +20 Enhancement?
-
- Resident Spam King
- Posts: 1016
- Joined: Wed Jan 15, 2003 4:14 am
- Location: SPAM!!!ville
- Contact:
Earth Guardian... +20 Enhancement?
+20 Enhancement on a CR33?
Or has Epic Warding been nerfed now too?
Which is it?
-
Or has Epic Warding been nerfed now too?
Which is it?
-
This happend to me as well, I think somethings wrong with warding or it's a bug. I just got into a fight where warding was working the first couple hits, and then all of a sudden it went from haveing 1200 points remaining and absorbing the 50 to allowing all damage thru, and nothing of points remaining to speak of.
Kind of annoying when your a pure caster and depend on warding to last more then 2-3 hits. I don't know what causes it, but it's already happend to me as well. When it happend to me though it was a PvP situation against a certain palemaster. Definatly not a pure fighter so no +20 weapon. I dunno what causes it but warding seems broke
Kind of annoying when your a pure caster and depend on warding to last more then 2-3 hits. I don't know what causes it, but it's already happend to me as well. When it happend to me though it was a PvP situation against a certain palemaster. Definatly not a pure fighter so no +20 weapon. I dunno what causes it but warding seems broke
Earth Guardians actually do have a +20 enhancement on their claws; I didn't help design them, but a logical explanation I can come up with now is that "a giant rock hitting you on the head hurts you all the time."
In a more practical light, we've got to put very high bonuses on creature weapons to make them easier to fight, ironically. Without a wielded weapon, the only other practical ways to increase their AB to an appropriate level is to raise their strength, which hurts you more, or their dexterity, which makes them impossible to hit.
In a more practical light, we've got to put very high bonuses on creature weapons to make them easier to fight, ironically. Without a wielded weapon, the only other practical ways to increase their AB to an appropriate level is to raise their strength, which hurts you more, or their dexterity, which makes them impossible to hit.
~DM Yonwe
Lolth - Goddess of the Drow
Velsharoon - God of Undeath
Lolth - Goddess of the Drow
Velsharoon - God of Undeath
-
- Dungeon Master
- Posts: 1290
- Joined: Fri Jan 06, 2006 4:17 pm
- Location: Entering the dark world where devs live
Just a little correction their claws are +20ab and +5 enchanted, warding has not been changed.
Since reflections went down prime has a lot more people I have seen a couple odd things happen due to the lag and all I can say its probably just that.
Since reflections went down prime has a lot more people I have seen a couple odd things happen due to the lag and all I can say its probably just that.
"Wheresoever you go,
go with all your heart." - Confucius
go with all your heart." - Confucius
are you sure about that?
http://www.nwnwiki.org/Damage_Reduction_%28effect%29
http://www.nwnwiki.org/Damage_Reduction_%28effect%29
The Attack Bonus property on a weapon will work as well as Enhancement Bonus for purposes of bypassing damage reduction - i.e. a weapon with a +5 Attack Bonus will bypass 20/+5 damage reduction.
-
- Resident Spam King
- Posts: 1016
- Joined: Wed Jan 15, 2003 4:14 am
- Location: SPAM!!!ville
- Contact:
Metis wrote:Ab bonus does not affect bypassing shields enchantment so his +5 is all that counts for getting past DR spells not the +20
No, that's not correct.
Though, I actually forgot about a bug.
+20/XX reduction is bypassed by +19 and +20 weapons for some reason.
Forget why.
+AB and +Enhancement both penetrate Damage Reduction.
So, basically drop the Earth Guardian to +18AB and give an extra +4STR.
-
- Addict
- Posts: 1839
- Joined: Sun Dec 18, 2005 7:11 pm
- Location: Evenshire, OK
-
- Resident Spam King
- Posts: 1016
- Joined: Wed Jan 15, 2003 4:14 am
- Location: SPAM!!!ville
- Contact:
It's not so much the difficulty of the Earth Guardian, it's the principle that they are skipping Epic Warding and shouldn't be.
The odd time they will stop casting early and KD-bolt you (auto-kd is gay) then start beating on your ground kissing butt.
Celorn wrote:why not just kill the guardians faster than they can finish casting? that way you never have to worry about fisticuffs ;]
The odd time they will stop casting early and KD-bolt you (auto-kd is gay) then start beating on your ground kissing butt.
-
- Addict
- Posts: 1839
- Joined: Sun Dec 18, 2005 7:11 pm
- Location: Evenshire, OK
Binkyuk wrote:All I hear is 'waah waah waah my build isn't good enough'. I can kill them with my cleric that's 15 levels higher than them so there's obviously no problem!
I can't tell wether that was sarcasm, idiocy, both, or none.
Yes, Jester's right. They have a KD bolt attack similar to that of the Undead Sentinels in HoD. They start beating on you after they're done with spells and the like, and one of them is the KD bolt. Its knocked down my 84 disc. dwarf and not so high disc. cleric. If I remember it goes off of Dex AC + Dodge AC, or something along those lines. It lasts for a while, so it makes the problem of beating them down sooner that much more difficult.
-
- Addict
- Posts: 1839
- Joined: Sun Dec 18, 2005 7:11 pm
- Location: Evenshire, OK