I Have Returned
i would also agree with vaga.... casters r super easy till post 20ish...20-30 isnt bad but 30+ is a pain...everything is immune to everything..
casters r good for haste and ii and bigby and that is about it in the planes....
however PvP wizards do well, if only for the so called i win spells bigby timestop wail etc...and when non casters complain "god i hate bigby TS etc" i get to say "god i hate wpns stop whacking me with em"...
casters r good for haste and ii and bigby and that is about it in the planes....
however PvP wizards do well, if only for the so called i win spells bigby timestop wail etc...and when non casters complain "god i hate bigby TS etc" i get to say "god i hate wpns stop whacking me with em"...
-Slave- Tekkanomica, Subatomik, MegaGnostic, Agorutoxos, Azlyn
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LOL.algol333 wrote:and when non casters complain "god i hate bigby TS etc" i get to say "god i hate wpns stop whacking me with em"...
Yeah, GSF: Conj at level 1 and cast Shelgarn's and sit back and watch. Cast Magic Weapon on it for extra fun.
In fact I actually stick with Shelgarn's right up to level 5 instead of Summon II because it doesn't muck around using abilities and just gets on with it.
Suffice to say I don't miss my familiar any more.
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P. Fricebottle
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Mages have a lot of counters to all other builds, they're really good. By good they're advanced, not everyone plays them right. You have to know what bigsbies to throw, what spells work, and what spells don't. Generally theres some spells that work more then others.
Fighters, barbarians, etc. on the other hand only need to know how to whack something upside the head and throw down the pain with an Improved Knockdown or so every once in a while.
Fighters, barbarians, etc. on the other hand only need to know how to whack something upside the head and throw down the pain with an Improved Knockdown or so every once in a while.

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MasterYoda
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that is a most glorious and FAT event of pWnage ! 
Fatzo
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http://thelegendarybrethren.forumsplace.com/
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Resident Glutton and Hand of the Legendary Brethren
http://thelegendarybrethren.forumsplace.com/
http://brethren.mygameguild.com/main.asp
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P. Fricebottle
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MasterYoda
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JesterOI
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Bigbies was tough back then, but not THAT tough. It just affected a lot of builds more so than others.
All you had to do was take some UMD or the proper class and whip out your rod of dismissal (which is craftable and very abundant) and spam the rod on your self till you got lucky and made the check vs the bigbies then BANG instant green hand removal.
All you had to do was take some UMD or the proper class and whip out your rod of dismissal (which is craftable and very abundant) and spam the rod on your self till you got lucky and made the check vs the bigbies then BANG instant green hand removal.
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P. Fricebottle
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P. Fricebottle
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