Changes

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Metis
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Changes

Post by Metis »

There have obviously been a lot of spell tweaks recently so a few points:

Summons buffs, nwn is notorious for showing incorrect data on the character sheet if it doesn’t seem to be showing correctly look through the combat log.

New weapon enhancements, with some great suggestions I wanted to make things a little more unique and open up some new options, a staff in the right hands can be lethal, I forgot to post the ramdomized effects are either cold, acid, fire, electricity (we thought about positive/negative but lack of immunities would make it way overpowered)
As things progress the properties may be altered again.

Stone to flesh, I tested this out a lot and this also can be very powerful if used wisely.

Party friendly, opening up a few more spells so they don’t end up killing all your friends, I highly doubt any more will be changed fireball, etc.

I tried to post exact spell details in the hopes people are updating wikki to help new and old players alike stay up to date on spell changes.

I am hoping to open up unused focuses/spells/builds variety always makes things fun. I also favor giving a little extra to people who use up feats to focus in a school instead of just a dc boost.

Of course a lot of help from everyone as I stumbled through the scipts :wink:

So if everyone can stop arguing about chugging healings pots :evil: and get me some feedback on this stuff

Side note changes arnt always immediate, most recent ones may not be in for a couple hours or a day at most.
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go with all your heart." - Confucius

Lorkar1

Post by Lorkar1 »

You might want to take another look at prismatic spray. I was killed by it when a party member cast it on a mob I was fighting. Either it is not party friendly yet or it really, really doesn't like me. lol

Metis
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Post by Metis »

My fault I will unlock this and bump it once I verify the server rebuild went through and the changes are in :oops:
"Wheresoever you go,
go with all your heart." - Confucius

Metis
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Post by Metis »

Ok now everything is in.

Tested prismatic spray seems to be group friendly (I just posted to quickly)

Chain lightning was restored to previous version, it was acting a little buggy so I want to test it more.
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JesterOI
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Post by JesterOI »

Chain Lightning isn't affecting the primary target now.

Also it hit containers and such.
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Dynmi
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Post by Dynmi »

I'm really enjoying these new changes, thanks a lot metis!

Metis
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Post by Metis »

The lack of hits on 1st target (chain lightining) is noted being looked into, odd since all changes were reversed but placables were always part of the spell effects.
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Metis
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Post by Metis »

Chain lightning has been brought back to previous effect but secondary targets get a slight boost in damage, keep in mind there will be a time gap from me posting until there is a rebuild so changes may be a day before you see them in game.

Any seen problems please post here or send me a PM
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go with all your heart." - Confucius

JesterOI
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Post by JesterOI »

The 1round/lvl duration on Magic Fang doesn't seem very useful considering the spell is most likely only going to be used in the first 10 levels or so.
Would it be so unbalancing to see 1turn/lvl?
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P. Fricebottle
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Post by P. Fricebottle »

I noticed you guys buffed up the SD and RDD classes, these classes are already good Prestige classes so I was wondering why? The Harper Scout or Assassin needs some love too :wink: .
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Post by JesterOI »

Greater Magic Fang isn't working for my Summon V Treant Sapling.
Still get the message about not having my animal companion around.
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Amoenotep
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Post by Amoenotep »

wasn't a beef Fricebottle..more of an incentive to take more than just the basics in the class...when was the last time someone took more than 10 lvls of RDD or 5 lvls of SD?
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Kirg
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Post by Kirg »

Still we need a lobby for those poor Harpers and Assassins. Hm, well, I only care for the first. *Harp* :D

Binkyuk
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Post by Binkyuk »

I believe a great deal of time has been invested in considering how to buff assassins, but because their #1 ability is totally hardcoded it's very hard to do much with them.

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Post by Sparky »

Trust me, we have lots of changes lined up, its a matter of getting the easiest to code out the door first.
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