MA and Travel

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Bishop99
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MA and Travel

Post by Bishop99 »

Lets give MA travel domain

From a balance standpoint, i dont see it being a problem- there is no monk speed/barbarian speed etc. MA is not OP in the speed department.

Garagoth is said to be set off from the rest of the world and uses magical travel- but no travel domain!?

I would really like to see this change, and I know a lot of others feel the same way. This is my favorite domain and can't see why MA should be restricted against using it.

watchwood
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Post by watchwood »

You have plenty of high powered mages in MA. That's all you need.
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kingfatzo
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Post by kingfatzo »

2 words .... Pale Masters

nuff said....
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Cthulhu Drega
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Post by Cthulhu Drega »

kingfatzo wrote:2 words .... Pale Masters

nuff said....
all i hear is wahh wahh wahh i want a PM :P
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P. Fricebottle
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Post by P. Fricebottle »

This "all I hear is 'wah wah I wanna be <blank>'" stuff is starting to get old really quickly.
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Post by kingfatzo »

true

i eat halflings for lunch :lol:
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P. Fricebottle
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Post by P. Fricebottle »

kingfatzo wrote:i eat halflings for lunch :lol:
You sick [censored]! What kind of twisted, evil guild leader eats members of his allied guild and the citizens of the town hes supposed to be protecting!?!

Shame on you....shame on you...
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Daedalus
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Post by Daedalus »

Ok, here is a RP (sorta) reason for adding Travel.

Garagoth is city of mages and theives etc... and if a previous thread the major counter to having monks in MA is because we are meant to have "magical" means of travelling. How can our clerics "magically" travel without travel domain. I think this just makes sense since we are meant to be a faction of mages (clerics can be classes as mages :D ) it makes sense that our clerics can also magically travel.

(Here comes the true RP)
Also Garagoth is a town far from civilisation, a reclusive bunch who are simply biding their time in order to attack. Due to the lengthy distance from Garagoth to teh other cities they have developed means of magically travelling across the harsh terrain in order to recon their enemies. (this is practically gathered from the intro movie and MA bio)

I mean it just makes sense for our clerics to have access to Travel Domain.
Do not see madness as a curse,
More of a bitter mercy.

But a mercy none-the-less.
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Kromix
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Post by Kromix »

i know a good travel domain...



make a mage, Delevel him making haste pots, relevel him, delevel him making haste pots, Xfer to cleric, and repeat...


now you can take 2 other domains ;)
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P. Fricebottle
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Post by P. Fricebottle »

Hasn't this already been discussed before?

Hasn't this already been decided against?
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Kromix
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Post by Kromix »

you are right!!!

tell us what he wins johnny!!!


*he wins a cookie!!!
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Post by Ragnareith »

Seems that everyone thinks PM makes the Mystral Ascendancy the super-faction that has to be cut down. If I've missed the point, then please tell me. Seriously though - and if I'm going against the perceived balance here then I'm sorry - but a PM is not the be-all end-all. They have their weaknesses, and require a large amount of work. I'm sure there is a reason for stripping MA of a fair few clerical domains (travel included), but could I get the actual reason? And no, responses along the lines of "Cos u get PMs" just won't cut it.
"The evil that men do lives after them; the good is oft interred with their bones" - Mark Antony from Shakespeare's "Julius Caesar"

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Post by kingfatzo »

stop beating the horse ! it is DEAD !!!! :shock:

oh and yes, fricebottle...evenshire is the self-sustaining food supply for me, myself and i ...i would starve without them :P
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P. Fricebottle
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Post by P. Fricebottle »

No, the horse isn't just dead. They're dancing on his grave.

You eat your own guards? Man, whats your problem?
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Post by Kirg »

Ragnareith, why don't AO have paladin in their midst, why has TC no rogues, why SL no rangers, why why why... If you want to make a travel cleric, go to another faction without a tag, if youre in a guild.
Really, nobody here has to give you a reason. I guess, the Devs had a reason for it. Although I don't see why Garagoth wouldnt have the possibility to make such a cleric.
This isn't the problem though: sometimes you have to accept what live brings your way. And remember life isnt just. And games neither :).

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