Divine sheild/Might

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mgrjebbo
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Divine sheild/Might

Post by mgrjebbo »

After paying closer attention to the function of these feats i found that everything is working as intended except duration.

The duration of divine sheild is correct, it last 15 rounds with a +15 cha modifier.

However Divine Might seems to only last 6 or 7 rounds with a +15 cha modifer.

Can this be looked in to please?

Thanks,
Pers
Last edited by mgrjebbo on Thu Aug 31, 2006 6:40 pm, edited 2 times in total.

-BannyD-
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Post by -BannyD- »

be grateful your shield/might lasts 6+ turns! mine only lasts rounds equal to cha mod :(
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Post by Maankin »

I think that's what he meant and that he made a lapsus.
15 rounds for might
but 6 for shield

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mgrjebbo
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Post by mgrjebbo »

edit for rudeness factor.... pers
Last edited by mgrjebbo on Thu Aug 31, 2006 6:35 pm, edited 1 time in total.

Metis
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Post by Metis »

The duration should be chaModifier round I will test it out later.
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Post by -BannyD- »

hmm, well ill check again in game but i think the durations were working right for me
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Post by mgrjebbo »

So what are the chances of the effect durations being doubled for a pure paladin class bonus, along with maybe a bonus to ab or something.

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Post by mgrjebbo »

*bump* still a problem

Metis
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Post by Metis »

Well not a problem the duration is suppose to be your CHAModifier, for pure classes there will be some changes but those are coming, for all in general we have some great ideas but the angry uncooperative bioware code is slowing the testing down as the bugs are squished out.
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mgrjebbo
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Post by mgrjebbo »

right but what i was saying is that divine might is not lasting the full duration it should. divine shield works fine but even if i cast might after sheild the might still drops a few rounds before sheild does.

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Post by sldsmkd »

mgrjebbo wrote:right but what i was saying is that divine might is not lasting the full duration it should. divine shield works fine but even if i cast might after sheild the might still drops a few rounds before sheild does.
I have the same thing on my Pally. The durations were equal until the maximum damage cap of 10 was lifted on Might and then it suddenly started lasting a lot less time than Shield.

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Post by Metis »

Did some testing it does seem to be capping at 10 rounds for divine might will look into it.
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Post by Metis »

Should be fixed on the next server rebuild
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