This is the Uber version, minus being a planar race is the only thing its lacking.
Solar with 3 conjuration feats, and good cleric domain.
1) What it can do, it can hit really hard 50-99hp crits and resist spells 50.
2) What it can't do, it can not cast true site, NS version very often, if ever, when server is not very laggy, but not lag free.
3) It can not spot any of the Nexus hipsters that are level 20 to 25, which is obviously a something that should be looked at.
4) It can not spot but 1 in 5 the hipsters in Shadow, if that.
5) It has yet to cast UV, which of course was something it used to have. I'm not sure if it has this spell.
6) The Solar will double cast blade barrier on the same target back to back, which is dumb and it will tell you barrier exists, and not work.
7) It never heals, ever, which it used to, the gated version of that guy does.
9) It does cast one low level debuff, sometimes, if it feels like it. Which I do like.
Things that need to be fixed:
1) I'd like to replace one of the 2 blade wall spells with 1 more dispel, which would actually be useful. Bladewalls do little damage post level 20+ why would they use it. Are they for pking newbies?
2) Up the level of spells based on its uberness, so level 30 dispel if it has all the feats, 28 if its 4, etc...
3) Get ride of earthquake, a avatar with wings should cast something more interesting, that doesn't agro things so far away without doing any damage. Nothing like an Earthquake on a group of zons on a ledge doing 0 - 1 point of damage but pissing off all 6 even ones that can't see us. Great for killing level 1 goblins though, 1 time.
4)Up the spot and listen to something reasonably high to replace the lost ability. It can not spot Hipster shadows in the nexus at this point, so that was quite a trade off there from all to almost 0 spots. Which crippled my cleric's solar and his 39 build. I'm guessing Balor's suffer from the same problem on spot. I've never played an evil character so I can't vouch here.
5)If your going to have them cast TS make sure they will cast it, perhaps they can prebuff when they are summoned.
6)They lost UV also with this change, fix that. They can literally stop dead in thier tracks in darkness. Again perhaps a prebuff if your taking NWN TS away.
7)Spot is the biggest issue and it hurt a lot of builds that do not get 8-10 skill points per, like the cleric builds. It is supposed to be an asset for investing in domain and 3 feats, perhaps have spot go up significantly with its uberness level. See suggestion 2. Even the non uber one needs some buffing, if it can't spot guys in the Nexus, I'd start there with the non uber and work your way up. Many hipster builds on the server have 70+ hide/MS, some are 100+ in these skills.
I hope this helps.
Umpa/Steel


