Ranged Focus
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Ranged Focus
Pros and I are attempting to fix the ranged focus scripting. Since we no longer have a test server, I'll be applying the fix to North. I'll try and give it another go tonight, seems that the first fix didn't take. Let me know on this thread if it works or not. I'll keep folks updated in here.
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DM Fang
Server Op, NS 3.5 North
Developer, NS 3.5
DM Fang
Server Op, NS 3.5 North
Developer, NS 3.5
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Well the old script is supposed to give a bonus to a few classes and also if they have certain ranged weapons equiped in their right hand.
and
Code: Select all
int nBonus = GetLevelByClass(CLASS_TYPE_RANGER,oPC) + GetLevelByClass(CLASS_TYPE_DRUID,oPC) + GetLevelByClass(CLASS_TYPE_BARD,oPC) + GetLevelByClass(CLASS_TYPE_ROGUE,oPC) + GetLevelByClass(CLASS_TYPE_ARCANE_ARCHER, oPC);
and
Code: Select all
switch(GetBaseItemType(GetItemInSlot(INVENTORY_SLOT_RIGHTHAND,oPC)))
{
case BASE_ITEM_HEAVYCROSSBOW:
case BASE_ITEM_LIGHTCROSSBOW:
case BASE_ITEM_LONGBOW:
case BASE_ITEM_SHORTBOW:
case BASE_ITEM_SLING:
case BASE_ITEM_SHURIKEN:
case BASE_ITEM_DART:
case BASE_ITEM_THROWINGAXE:
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