Since I can't seem to log into the bugtracker (forgot ID & password), I'll post this here.
Shadow Shield the level 7 wiz spell is supposed to last 1 turn/level. It is effectively lasting for 1 round/level. Any fixes would be appreciated.
Thanks for the module! I enjoy playing it, even the aspects others may not like.
Spell bug
- PeregrineV
- Relic Raider
- Posts: 862
- Joined: Mon Aug 01, 2005 1:26 am
- Location: San Antonio, TX
- Contact:
-
- Addict
- Posts: 1839
- Joined: Sun Dec 18, 2005 7:11 pm
- Location: Evenshire, OK
-
- PKer
- Posts: 1263
- Joined: Fri Dec 23, 2005 8:59 pm
- Location: the land of aaahhhhh's, where dorothy lives ;)
in effect.....all durations were toned down as it was decided a high lvl mage running around all day with the same buffs going was not "realistic". like a lvl 35 mage running around doing lvl 5 adventuring is "realistic". pretty much most things only last 1 round/lvl or 1 round/2 lvls or so....you get used to it and extend spell will be your friend.
I think alot has to do with those buffs that grant immunities. Constant death, negative energy, etc immunity is not fun. A Mage battle ensues, the 2nd mage uses all his/her dispels, but fails to swipe shadow shield. At least there's still strategy in outlasting the first mage until the shield wears off then give finger of death or wail a try.
- KST_HAVOK
- Wheres the donation box?
- Posts: 230
- Joined: Sat Oct 15, 2005 5:48 pm
- Location: Alta-fricken-loma
- Contact:
IcemanXV wrote:I think alot has to do with those buffs that grant immunities. Constant death, negative energy, etc immunity is not fun. A Mage battle ensues, the 2nd mage uses all his/her dispels, but fails to swipe shadow shield. At least there's still strategy in outlasting the first mage until the shield wears off then give finger of death or wail a try.
9 out of 10 times a mage battle could be won with 5 spells
mort , bigsbies , morts , Max IGMS , Max IGMS
Game over eh ?
KST_HAVOK wrote:IcemanXV wrote:I think alot has to do with those buffs that grant immunities. Constant death, negative energy, etc immunity is not fun. A Mage battle ensues, the 2nd mage uses all his/her dispels, but fails to swipe shadow shield. At least there's still strategy in outlasting the first mage until the shield wears off then give finger of death or wail a try.
9 out of 10 times a mage battle could be won with 5 spells
mort , bigsbies , morts , Max IGMS , Max IGMS
Game over eh ?
Doesn't morts dispell bigby?? ;] it swear it did on NS3.5 anyway, maybe just the white tritons..
As for wail, yeah.. if you've got a pile of Spellcraft points, and focus in necro, the chance of wailing a wizard drops quite a bit, i'd think...
![Image](http://s19.postimg.org/fsudfg1z7/NS4_t_LB_Signature.jpg)
- ihuntudown
- Wheres the donation box?
- Posts: 205
- Joined: Mon Jun 13, 2005 4:15 pm
- Location: Hilltop inn, 2nd floor room 5
ihuntudown wrote:Noticed circle vs evil/good ends fast, but realy fast, sometimes it last like it should and sometimes it's gone (realy gone) in 2secs, i even tried to extend the spell but with same effects...
I think there is a bug that sometimes prevent the circel of protection to be shown when you exit an area even though it is still active.