Guild houses

A forum for discussion of getting your guild recognized
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Netrom.dk
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Guild houses

Post by Netrom.dk »

Right now i got 4 houses laying on my comp. It is not that these are forgotten, but we have run into some unforseen problems and some nasty bugs we need to clear before being able to put them in.

So have patience they will come so... erm eventually :shock:

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MLoki
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Thank you

Post by MLoki »

Thank you for your efforts and we eagerly await your implementing them.

MLoki

Elagneros
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Post by Elagneros »

Yeah, very nasty as we Brethren can attast to — our hall was put in over a week ago and none of us have been able to enter it yet. I would assume the problems Netrom and the devs have had trying to get our hall to work is the reason the others are backed up.
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Zaranthys Rivermoon
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Post by Zaranthys Rivermoon »

We TSS are a patient lot ;-)

We appreciate all the efforts involved by the DMs and the Devs. Thanks! :D
- Zaranthys Rivermoon, ranger.
"Walk long and far, friend. Safe journeys and safer returns"

*The Few, The Proud, The Silver Striders (TSS)*

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Netrom.dk
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Post by Netrom.dk »

I've finally managed to beat enough on this to get 2 more in. TSS and LB now got their own houses. The leaders should ask DMs for key generators.

Next I will get DDs in and then the Dragon Mafia.

Elagneros
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Post by Elagneros »

You already gave us our key generators. Most of have keys and are simply awaiting the guildhall fix.
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Netrom.dk
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Post by Netrom.dk »

DDs guildhouse has been added.

I've also fixed the NPCs (i think) for TSS and LB.

TSS will no longer be trapped in their guildhouse, so its safe to enter again.

P. Fricebottle
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Post by P. Fricebottle »

Netrom.dk wrote:TSS will no longer be trapped in their guildhouse, so its safe to enter again.
What? No! Put that bug back! I was hoping it was a feature, lol.
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Zaranthys Rivermoon
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Post by Zaranthys Rivermoon »

P. Fricebottle wrote:
Netrom.dk wrote:TSS will no longer be trapped in their guildhouse, so its safe to enter again.
What? No! Put that bug back! I was hoping it was a feature, lol.
:lol: :lol: :lol:

(good one!) :wink:
- Zaranthys Rivermoon, ranger.
"Walk long and far, friend. Safe journeys and safer returns"

*The Few, The Proud, The Silver Striders (TSS)*

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Elagneros
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Post by Elagneros »

There's also a slight problem with our guildhall being open on the outside when we have people inside, and we can't lock the door from the inside. I know lordshelt knows about the problem, but not if he got back to you about it.

Our dye npc is working, however the colors are backwards. There's also a few typos and such in the dialog, but that's not a big problem.
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Death Dealer1
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Post by Death Dealer1 »

woohoo, i have a house.

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Kromix
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Post by Kromix »

Bums :D
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TGPO wrote: Call me a nazi all you want [...] it wont change the way I approach things.

Death Dealer1
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Post by Death Dealer1 »

i have a throne to rest my weary head......but the npc spawning didn't work so maybe she is on strike......i'm so gonna punish her.

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Netrom.dk
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Post by Netrom.dk »

Did you get a spawn error of some kind? that info would be very helpfull, I do seems to forget something, it took me 3 tries just to get TSS's working

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Zaranthys Rivermoon
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Post by Zaranthys Rivermoon »

Netrom.dk wrote:Did you get a spawn error of some kind? that info would be very helpfull, I do seems to forget something, it took me 3 tries just to get TSS's working
It is the same error message displayed on shout like we used to get, except that "tss" is replaced by "dd" ...
- Zaranthys Rivermoon, ranger.
"Walk long and far, friend. Safe journeys and safer returns"

*The Few, The Proud, The Silver Striders (TSS)*

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