Please change summon AI

User-to-User support and questions to the Developers and DM team.
Locked
User avatar
Epistaxis
Looking for group
Posts: 143
Joined: Fri May 28, 2004 4:52 am
Location: Denmark

Please change summon AI

Post by Epistaxis »

Hi devs

I appreciate what you have done to boost the AI on the NPC but it looks like the undead summon has become even less intelligent or smart in a dumb way.

Example 1:
At the amazons. The summon will run toward the first hurler that throws ranged weapons at me or the summon. The summon will before it reaches the first hurler switch target and run toward the next hurler that throws axes. Then before the mummy reaches the second hurler it decides that the spell caster is more interessting.
I have seen the mummy summon run in circles while it is slowly getting killed without hitting any of the amazons continually switching target.

Example 2:
In the middle of a close fight with 3-4 amazons the mummy suddenly decides to run away and charge another group of amazons far away and non aggressive. This is not good as the mummy then changes his mind and runs back to help me with 3 more amazons chasing it. I then get the same behavior as above where it runs back and forth between the two groups of amazons.

I did not notice this behavior before the major AI changes which was implemented recently. It sometimes work if I spam the guard me and follow me action to keep the mummy close and stay with the amazons that I have engaged.

Could you please change the summons AI script to stay with one target at a time and not switch over until it has clubbed it to death? He would normally be able to take down a few amazons by himself but he can barely handle a single as he runs around all the time getting hacked to pieces by throwing axes or back and forth between two spell casters.

Zing
Developer
Posts: 1422
Joined: Tue Oct 25, 2005 8:44 am
Location: ...Looking for a new Chew Toy

Post by Zing »

Firstly I want to say thanks for such an amusing read. The mental image of your summon doing a few laps and dragging the entire maps worths of mobs down on you is pretty funny.

However in all seriousness I didn't change the targetting side of the AI at all during the last updates so I suspect that the current cluelessness you are experiencing has always been there, just not seen in quite the same way.

I'll certainly take a look into this though, we have some pretty big plans for summons etc - thanks for the feedback
Talos - God of Rebellion.


...zing broke you didnt he...ITS ZINGS EVIL THAT HAS BROUGHT THIS DAY....
-mgrjebbo

User avatar
Epistaxis
Looking for group
Posts: 143
Joined: Fri May 28, 2004 4:52 am
Location: Denmark

Post by Epistaxis »

Thanks allot, it just lookes like it is happening more often lately. Could it be that the amazons with the new scripting is threatening a larger area now or because they are all "spawned" right away and active as they throw their buffs?

But you are right about the amusing part, I sometimes find myself cursing the mummy as he runs away from a difficult encounter to attack another group of enemies leaving me behind ;)

I guess an undead summon is supposed to be mindless

User avatar
Epistaxis
Looking for group
Posts: 143
Joined: Fri May 28, 2004 4:52 am
Location: Denmark

Post by Epistaxis »

Zing wrote: I'll certainly take a look into this though, we have some pretty big plans for summons etc - thanks for the feedback
I look forward to see what plans you have :)

Jain
Pk Bait
Posts: 80
Joined: Sat Sep 03, 2005 5:03 pm
Location: toronto
Contact:

Post by Jain »

Using cleric and shadowdancer summons occasionally, I find them to keep to a target, but they don't usually last long and are more of a distraction unless you really buff them.

All I have to say about a level 30 PM summon can be summed up by a single word (and pic): DEMILICH :twisted:

Image
Image

User avatar
Epistaxis
Looking for group
Posts: 143
Joined: Fri May 28, 2004 4:52 am
Location: Denmark

Post by Epistaxis »

Jain wrote:Using cleric and shadowdancer summons occasionally, I find them to keep to a target, but they don't usually last long and are more of a distraction unless you really buff them.

All I have to say about a level 30 PM summon can be summed up by a single word (and pic): DEMILICH :twisted:

Image
That demi lich looks like a nice pet, I look forward to see what changes Zing has planned regarding the summons.

My palemasters mummy summon is much stronger. He could before the AI changes clear two of the amazon areas before entering the last area with all the bosses. The improved NPC AI has made it allot more challenging, especially the ritualist are tough.

User avatar
deathdearler1
Newbie Helper
Posts: 464
Joined: Mon Mar 22, 2004 1:02 pm
Location: somewhere in the great land of KS

Post by deathdearler1 »

maybe familiars and companions will make a come back in the next 6-9 months...lol
when death comes for you and you are not afraid, if he asks why tell him you met me

User avatar
Epistaxis
Looking for group
Posts: 143
Joined: Fri May 28, 2004 4:52 am
Location: Denmark

Post by Epistaxis »

deathdearler1 wrote:maybe familiars and companions will make a come back in the next 6-9 months...lol
The familiar is not much good when playing a palemaster. The familiar would be weak with only 10 levels of wizard. I have never missed the familiar as long as I have my undead servant.

Locked

Return to “NS4 Help and Support”