1: Make rifts have the ability to teleport chars through out the world. for example, If I'm in the TC give me the ability to Teleport to the NC, all the NC outposts, and Avendell. In other words, make rifts give you the ability to teleport to your allied factions rifts, and to Avendell. This idea would seriously cut down on chars wasting time to get from one place to another. Some limitations that should be put on this: It would be important to put something like a lvl 9 cap on this ability so that lvl 1's don't end up teleporting to avendell. The next limitation to this should be a 100k gold per use, further limiting the abilities of young chars abusing this system.
2: Raise dead scrolls should be available in the NC (for maybe 20k per scroll) and in avendell for 75k per scroll. This seriously lowers the experience loss for some clerics and it helps in some forms of PvP aspects. For example, if I accidentally killed a char, I would gladly resurrect that char.
3: Haste potions for 75k per potion, and with an ILR of lvl 12 before being able to use one. Thus further giving a use for money.
4: Sequencer items. 3 million gold for a sequencer item that gives 3 spell sequences. (Making it faster to buff stuff). I know this is an HotU thing, but maybe look at the HotU sequencer item coding, and implement that into NS4 (if possible)
5: Higher synergy bonsuses
6: Mord's disjunction should be applied to some higher level items, which I guess goes along with adding more items in general. It would be nice to have a greater item spread.
There are my ideas. Hope you like em
