Give spellcasters like clerics and wizards some way to "save" spellbooks... [snip]
I'd like to do this. We might have the tools we need to do that with nwnx, and maybe we can also give caster druids a little QoL improvement alongside it.
Make endgame boss drops more consistent. This is a very personal opinion, and other people might have different philosophies about this... [snip]
I understand the frustration, but gear inflation is a problem as is

. Keeping everyone on the server from having every toon in lolth rings (and thus people actually wanting to farm the planes) is relevant here. Generally I think we're aiming for ~1-2 out of 3 possible items dropping, with occasional full drops. Maybe we can mitigate the veteran advantage with rust monsters or something

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Improve throwing axes. Reduce the weight. I can't recall what else what was wrong with them, but I remember them being garbage.
Throwables tend to be in a weird spot. I agree with this, and would like them all to be a little nicer; Lokey do you know what our options are here?
Fix Stone to Flesh so that it can be cast on doors to open locks. According to wiki it opens locks, and it works on chests, but for some reason I can't seem to cast it on doors.
I think this is a 2da targetting limitation. Lokey's more familiar with this than me, so s/o to him, but I'll add it to a "check it out" list later.
Give weapon and armor crafting some love.
Maybe, but longer term target. The crafting system's a little old/fragile/buggy, and could probably use a rewrite as well as tweaking.
Re: Pure rogue bonuses, eh. I'm not a huge fan of pure X bonuses.