Assassin Love

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Remove FoM immunity form Death Attack?

Yeah whatever assassins still suck
6
32%
No way Alkapwn just wants to kill me
8
42%
No but we should give Assassins HIPS indoors ,reverse ranger ftw
5
26%
 
Total votes: 19

Korr
PKer
Posts: 1049
Joined: Wed Jul 18, 2007 1:59 am
Location: Lawrence, KS

Re: Assassin Love

Post by Korr »

mining wrote:Ok, I'm gonna just commandeer this thread:

What would you like to happen when you death attack someone?

We're going to be giving everyone paralyze immunity, then adding an on hit to Assassin.

What would you want on it? (in lieu of anything else it's just going to be stunned for 1 second per 'sin level or something, lol)
A real paralyze would be kick [censored].

Drop to the ground (KD/prone)
Disarm weapon
Remove shield
(As if you couldnt hold on to them anymore).

Duration would need to be WAY short though. Would make the effort of corner (read trans) sneaking worthwhile to pull off.
Amoenotep wrote:korr is the greatest :(
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Koniption
Noob
Posts: 10
Joined: Sat Aug 11, 2012 12:34 am

Re: Assassin Love

Post by Koniption »

How about when you death attack someone, something along the lines of:

Level 10 Assassin - 5% vulnerability to Slash and Pierce Damage for a pre-determined number of rounds?
Level 20 Assassin 10% vulnerabilty ....
Level 30 Assassin 15% vulnerability ....

Perhaps as a further bonus a death attack from a Level 30 Assassin could cause similar effect as the Crippling Strike feat?

Bargeld
PKer
Posts: 1249
Joined: Tue Dec 11, 2007 8:29 am

Re: Assassin Love

Post by Bargeld »

Each successful DA lowers con by 2, 4, or 6 for X rounds, scaled by the level breaks 10, 20, 30. Stacks indefinately or to a max equal to sin levels. Requires grestore to remove (not lesser like cripple).
Death Dealers ::DD::
Laufer - Gemetzel - Force - Little Fist - Egil - Torture - Hatshepsu - Nemesis - Hierophant - Supernaut - Flesh Hound - Insurrection - Antithesis - Dead of Winter - Volcanus 2000

Bargeld
PKer
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Re: Assassin Love

Post by Bargeld »

Ohhhh... Or lvl drain! And no immunity from uef...
Death Dealers ::DD::
Laufer - Gemetzel - Force - Little Fist - Egil - Torture - Hatshepsu - Nemesis - Hierophant - Supernaut - Flesh Hound - Insurrection - Antithesis - Dead of Winter - Volcanus 2000

Daltian
Relic Raider
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Location: Split, Croatia

Re: Assassin Love

Post by Daltian »

And thermonuclear attack too. :P
xXenox

Acesen414
Noob
Posts: 29
Joined: Wed Aug 31, 2011 9:58 pm

Re: Assassin Love

Post by Acesen414 »

And we can call it Thundercougarfalconbird strike
Last edited by Acesen414 on Thu Aug 16, 2012 2:56 pm, edited 1 time in total.

hond
Looking for group
Posts: 153
Joined: Fri Mar 30, 2012 4:19 am

Re: Assassin Love

Post by hond »

will save vs poison DC or confused...
but i will prefer a greater ruin on hit... :lol:

Daltian
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Posts: 791
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Location: Split, Croatia

Re: Assassin Love

Post by Daltian »

Nothin makes you feel more like a man than a Thundercougarfalconbird.
xXenox

Amoenotep
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Re: Assassin Love

Post by Amoenotep »

i'd like to see assassin on hit or die....you know, like assassins?
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VagaStorm
Developer
Posts: 987
Joined: Sat Feb 12, 2005 3:10 pm
Location: Arendal, Norway

Re: Assassin Love

Post by VagaStorm »

Amoenotep wrote:i'd like to see assassin on hit or die....you know, like assassins?
Lol, give them a good dc and if the oponent makes it, imply that the assassin failed and drank the poisen him self :twisted: :twisted: :twisted:
Best Regards
VagaStorm
Why would I want to count 12 hours twice? I’m perfectly capable of counting to 24, and while we’re at it, can someone go shoot named time zones. GMT+x is all we need!
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Daltian
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Joined: Sun Jan 05, 2003 7:27 pm
Location: Split, Croatia

Re: Assassin Love

Post by Daltian »

Or give them no DC, kill every time but it costs 1 mil. gold each kill. :P
xXenox

Bargeld
PKer
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Joined: Tue Dec 11, 2007 8:29 am

Re: Assassin Love

Post by Bargeld »

My understanding is that we are making suggestions for the death attack (currently paralyze) not for the vial of insta-death. Personally, if we remove the para effect, it kills the entire basis of my main assassin and her ranged attack focus. But if everyone is going to be immune to it, i'm just throwing out other ideas, as i think of them, then seeing what others think about it.

My thought behind my most recent suggestion is to try to improve the chances of the vial of death by reducing fort saves with the DA. I don't think it's an ideal solution (i like para effect!) But at least it can allow a focused assassin to insta-kill everything if you can get a few DA's in to reduce fort. Dropping fort saves by 20-30 should make for a long and careful assault resulting in even a CoT's failure of the vial save.
Death Dealers ::DD::
Laufer - Gemetzel - Force - Little Fist - Egil - Torture - Hatshepsu - Nemesis - Hierophant - Supernaut - Flesh Hound - Insurrection - Antithesis - Dead of Winter - Volcanus 2000

Eldaquen
Newbie Helper
Posts: 358
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Re: Assassin Love

Post by Eldaquen »

Amoenotep wrote:i'd like to see assassin on hit or die....you know, like assassins?
Then perhaps death attack should be re-worked entirely and not attached to sneak attacks, but more like Smite with x number of per day and does X damage based on how many Assassin levels the build has and INT mod. And so not the same as Smite ... add minus and positive based on victums alignment (minus for evil (domain of Smite), slight bonus on neutral, and larger bonus against good aligned, bonus to Lawful, and minus to chaotic.)
Murphy's Law:
Nothing is as easy as it looks.
Everything takes longer than you expect.
And if anything can go wrong,
It will, at the worst possible moment.

Daltian
Relic Raider
Posts: 791
Joined: Sun Jan 05, 2003 7:27 pm
Location: Split, Croatia

Re: Assassin Love

Post by Daltian »

Bargeld wrote:My understanding is that we are making suggestions for the death attack (currently paralyze) not for the vial of insta-death. Personally, if we remove the para effect, it kills the entire basis of my main assassin and her ranged attack focus. But if everyone is going to be immune to it, i'm just throwing out other ideas, as i think of them, then seeing what others think about it.

My thought behind my most recent suggestion is to try to improve the chances of the vial of death by reducing fort saves with the DA. I don't think it's an ideal solution (i like para effect!) But at least it can allow a focused assassin to insta-kill everything if you can get a few DA's in to reduce fort. Dropping fort saves by 20-30 should make for a long and careful assault resulting in even a CoT's failure of the vial save.
Dropping saves by 20-30? Might as well insta kill without any save allowed. As it is right now assassin isn't helpless in 1 on 1. With that kind of ability it would be unstoppable in those situations.
I can understand that SL is unsatisfied by assassin since it is not as useful in group pvp and is a bit hard to use. But this would improve it more on its current strengths then fix the weaknesses.
xXenox

Korr
PKer
Posts: 1049
Joined: Wed Jul 18, 2007 1:59 am
Location: Lawrence, KS

Re: Assassin Love

Post by Korr »

Daltian wrote:
Bargeld wrote:My understanding is that we are making suggestions for the death attack (currently paralyze) not for the vial of insta-death. Personally, if we remove the para effect, it kills the entire basis of my main assassin and her ranged attack focus. But if everyone is going to be immune to it, i'm just throwing out other ideas, as i think of them, then seeing what others think about it.

My thought behind my most recent suggestion is to try to improve the chances of the vial of death by reducing fort saves with the DA. I don't think it's an ideal solution (i like para effect!) But at least it can allow a focused assassin to insta-kill everything if you can get a few DA's in to reduce fort. Dropping fort saves by 20-30 should make for a long and careful assault resulting in even a CoT's failure of the vial save.
Dropping saves by 20-30? Might as well insta kill without any save allowed. As it is right now assassin isn't helpless in 1 on 1. With that kind of ability it would be unstoppable in those situations.
I can understand that SL is unsatisfied by assassin since it is not as useful in group pvp and is a bit hard to use. But this would improve it more on its current strengths then fix the weaknesses.
Dropping con would kill the HP faster than the fort save BTW. To drop 20-30 fort save is dropping 40-60 con. Cripple + Sin levels would be crazy powerful. Sin + Sorc/Wiz (PWK) would run rampant... just knock up a few DA and then PWK away!
Amoenotep wrote:korr is the greatest :(
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