Neversummer Mapping Project

Talk about Neversummer 4 with your fellow players.
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Ajantis.
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Re: Neversummer Mapping Project

Post by Ajantis. »

You should have placed markers for rune stones ;)
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Re: Neversummer Mapping Project

Post by Elagneros »

I believe the DMs stated they don't want spoilers on the wiki, so there's a few things that won't be included on the maps. These things include bosses, hints for faction jobs, and faction only shortcuts. So there will be a few things out there you'll still have to discover for yorself.
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Re: Neversummer Mapping Project

Post by Elagneros »

Last playable faction:

Image

The north Sea Caves map is a composite I made since I couldn't reveal the whole thing. I know rangers are supposed to reveal the whole map with enough levels, but I don't have a toon with enough ranger levels for that yet. I'll probably change it eventually, doesn't matter much because the composited areas aren't accessible.
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Re: Neversummer Mapping Project

Post by Elagneros »

And now for the Last faction:

Image

Neversummer City may get remapped eventually, and I'm going to get a better Icy Road map when I can. And I see I left out one of the link labels on the map too.

After this, going to continue with the remaining overworld areas, starting with Giant Mountain which just needs labels. I also have all the maps for the upper Underdark levels, just need to piece them together. Finally, there are several dungeon maps which will be going up here and there.
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Tsavong
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Re: Neversummer Mapping Project

Post by Tsavong »

Very nice maps!

The area around Garagoth is very wet you don't really see it when you look at it a screen at a time.
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Re: Neversummer Mapping Project

Post by Elagneros »

Added 3 overworld maps to the wiki.

Giant Mountain
Black Hills and Marsh
Haddon Mirk and Southern Pass
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northstar_08
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Re: Neversummer Mapping Project

Post by northstar_08 »

Thanks for Black Hills Map

I always get a little lost in there

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Re: Neversummer Mapping Project

Post by Elagneros »

And now one of the maps everyone's been waiting for:

Image

This is just the upper older sections of the Underdark not counting RK or SL. Haven't done the lower areas much yet, that'll be another map since it's on a lower level.

Put the background in black because when I was working around piecing it together and messing with image transparencies, I thought the black looked better for this map. Also put up the original Underdark map from when it was just one area as an added bonus.

Want to point out that the South Road Forest Cave map looks like it's upside down in the game. Orginally the exit was south and north led into the mines, but it's flipped around now.
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mining
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Re: Neversummer Mapping Project

Post by mining »

Elagneros wrote:And now one of the maps everyone's been waiting for:

Image

This is just the upper older sections of the Underdark not counting RK or SL. Haven't done the lower areas much yet, that'll be another map since it's on a lower level.

Put the background in black because when I was working around piecing it together and messing with image transparencies, I thought the black looked better for this map. Also put up the original Underdark map from when it was just one area as an added bonus.

Want to point out that the South Road Forest Cave map looks like it's upside down in the game. Orginally the exit was south and north led into the mines, but it's flipped around now.
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Dazrield
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Re: Neversummer Mapping Project

Post by Dazrield »

Nice maps, can IoD be next? :)

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Re: Neversummer Mapping Project

Post by Elagneros »

I was there the other day with a party, but they were moving too fast to get a good map. That one will be a while with the mobs in the CR 26-30 range.

Added Old Wyrm Road, Redhorn, and Ash Mountains. This covers most of the main continent of Aetheria except for Amazons and Skara. Also added the first few dungeon maps.

Going to go with black backgrounds for the underground and dungeon maps.
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Shadowalker
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Re: Neversummer Mapping Project

Post by Shadowalker »

aside from internal maps.. its pretty basic, a square divided into 4 equal squares.. dock is at south west portion of the south west square.
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