Rakshasa nerf

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Amoenotep
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Re: Rakshasa nerf

Post by Amoenotep »

the pm summon is too high of a level for you to dismiss..same with high end mummy dust and epic summons are a little tough also.
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Shadowalker
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Re: Rakshasa nerf

Post by Shadowalker »

Ghostly wrote:I was leaning more towards Rak's having something like dismissal. Nothing wrecks a caster's day more than seeing his/her fully buffed summons, or freshly cast bigby go by way of the dodo :wink:
While not an offensive power, it would atleast give the rak something to do after the initial spell breach
Rufio wrote: Breach is nice for the auto-strip of course, but there aren't a lot of offensive casters in TC that need the sr reduction, and it really only strips the "secondary" buffs on a target that aren't always that important, while dispel strips the core buffs like bulls, cats, divine favor, divine power, tensors, and others that can really make or break a build.
TNC currently havent offensive casters beyond an imploder, but keep the faith that druids will one day be restored to a viable offensive caster.
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mining
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Re: Rakshasa nerf

Post by mining »

Shadowalker wrote:
Ghostly wrote:I was leaning more towards Rak's having something like dismissal. Nothing wrecks a caster's day more than seeing his/her fully buffed summons, or freshly cast bigby go by way of the dodo :wink:
While not an offensive power, it would atleast give the rak something to do after the initial spell breach
Rufio wrote: Breach is nice for the auto-strip of course, but there aren't a lot of offensive casters in TC that need the sr reduction, and it really only strips the "secondary" buffs on a target that aren't always that important, while dispel strips the core buffs like bulls, cats, divine favor, divine power, tensors, and others that can really make or break a build.
TNC currently havent offensive casters beyond an imploder, but keep the faith that druids will one day be restored to a viable offensive caster.
You clearly entirely forget about bards. Those ice storms sure pack some punch :nod:.
Bargeld wrote:Overall, I think most would agree that a pure rogue is probably the worst build on the server.

Daltian
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Re: Rakshasa nerf

Post by Daltian »

mining wrote:
Shadowalker wrote:
Ghostly wrote:I was leaning more towards Rak's having something like dismissal. Nothing wrecks a caster's day more than seeing his/her fully buffed summons, or freshly cast bigby go by way of the dodo :wink:
While not an offensive power, it would atleast give the rak something to do after the initial spell breach
Rufio wrote: Breach is nice for the auto-strip of course, but there aren't a lot of offensive casters in TC that need the sr reduction, and it really only strips the "secondary" buffs on a target that aren't always that important, while dispel strips the core buffs like bulls, cats, divine favor, divine power, tensors, and others that can really make or break a build.
TNC currently havent offensive casters beyond an imploder, but keep the faith that druids will one day be restored to a viable offensive caster.
You clearly entirely forget about bards. Those ice storms sure pack some punch :nod:.
And it's very nice that bard can autoquicken, maximize and empower those ice storms. /sarcasm
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OpalimTeGolim
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Re: Rakshasa nerf

Post by OpalimTeGolim »

IMO, ice storms did not do a lot of dmg to be removed, but I also think that scythe should be slash and pierce, that pure bards should get a bonus, that barbs should not have been nerfed and that EMA should be +12 shield ac.

I don't think dismissal is the right spell to replace ice storms. Dismissal rods are cheap. If NC/TC crowd wants it, it's okay with me, but I think it's silly spell to choose. Giving ras bigby7 would be overpowered I think, as bigby7 is most likely the best bigby for pvp in the game. Combination of unlimited bigby, breach, high ac, good spot and spell immunity is a nasty one. I don't know what spell would be good replacement to ice storms. Maybe some that can do some dmg.

Amoenotep
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Re: Rakshasa nerf

Post by Amoenotep »

if you give them dismissal it would set that shape as THE mage killer in groups...only a few spells even hit this shape to being with.
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trickovthlyte
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Re: Rakshasa nerf

Post by trickovthlyte »

Give Raks a weapon that has On Hit: Tasha's Hideous Laughter and everyone will be happy!

Amoenotep
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Re: Rakshasa nerf

Post by Amoenotep »

rak has dagger now...since its dex heavy it was weird to have a club...mine got +7ab just from the weapon change.
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Shadowalker
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Re: Rakshasa nerf

Post by Shadowalker »

Dagger switch is certainly a plus.. thank you...

Dissmissal would seam to fall into the Rak range of expertise..
Would Melfs acid arrow even be worth use, worked like icestorm was where it took shift and druid lvls into account, couldnt be maxed or empowered and cant hit a toon with more than one at a time, preventing spam.
Twig (TSS) - Twig [CLAD] - Twigs -Fury- - SyNfully Rotted Twig - Twig'lee -Down Under- - Twig'zilla

Fergus Glonshire [FoN] - Sakij Lovac [FoN] - Zatharus Rivermoon (TSS) - Bumble (TSS) - Body built for SyN

mining
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Re: Rakshasa nerf

Post by mining »

Shadowalker wrote:Dagger switch is certainly a plus.. thank you...

Dissmissal would seam to fall into the Rak range of expertise..
Would Melfs acid arrow even be worth use, worked like icestorm was where it took shift and druid lvls into account, couldnt be maxed or empowered and cant hit a toon with more than one at a time, preventing spam.
You can spam it, but it doesn't do enough damage to be worth it :).
Bargeld wrote:Overall, I think most would agree that a pure rogue is probably the worst build on the server.

Rufio
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Re: Rakshasa nerf

Post by Rufio »

I liked the option of having an offensive spell before. Melfs would be a spell option I could be ok with. Not too damaging, but it is worth enough to use.
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Alkapwn
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Re: Rakshasa nerf

Post by Alkapwn »

All shifters must die. :twisted:
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Shadowalker
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Re: Rakshasa nerf

Post by Shadowalker »

Alkapwn wrote:All shifters must die. :twisted:

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TheEdge
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Re: Rakshasa nerf

Post by TheEdge »

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Daral0085
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Re: Rakshasa nerf

Post by Daral0085 »

TheEdge wrote:Image
TBH, you're beating beating a dead horse to death. You should really just let it go.
Bargeld wrote:It's been shown in past relic events even, if NC actually has a decent amount of players involved, they will win.

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