Bargeld wrote:
I think that you guys have done a great job of keeping the power of your builds on the down-low up to this point. Last time a made a fuss like this was when AAs had a DC that matched an assassin. When I recognize that something is unbalanced I tend to want to change it. I've been trying to figure out good solutions/suggestions and I'm still stumped, which is why I brought it here. I've actually gotten better feedback from the masses than I expected. But I am starting to feel discouraged as I realize that I'm basically talking to a few specific groups: the entire NC/TC crowd, the devs/DMs, and mamba. I shouldn't expect many suggestions on how to nerf NC/TC from this crowd, so I guess I'll leave it alone now and go build my army of mages.

I agreed with your fuss over the AA's having a more powerful DC than an assassin.
I'll concede that mining's testing doesn't necessarily prove or disprove an ability cap to 127. But I believe it provides strong evidence that it doesn't exist.
How can we have kept the 'power of [our] builds on the down-low' when we use them all the time, and the devs and dm's play similar and even better builds. CoT is one of the toughest classes as far as saves, and an undispellable one time buff that lasts for almost as long as blinding speed. However, the best AB builds are AA's and weaponmasters, by far.
BG is not the juggernaut that a paladin is, BUT it has a melee class BAB, it gets some abilities that make it very tough, and it gets a juggernaut of a summon. A summon that people can't ignore.
You also get one of the best AA combinations on the server, though it needs some help to buff. But once it is buffed, it's nigh unkillable without having a mage, or superior firepower (more archers/slingers than SL has mk/AA's). SL gets all three classes that help or outright allow for epic dodge, and all three classes that provide uncanny dodge. I've heard a rumor that a CoT is better than an AA, well it is more versatile (it doesn't have to rely on a bow) but in the cases where the AA got the drop on my CoT I've lost badly, but in cases where the CoT had an AVA, and a bard song, and divine favor and divine wrath already up, and could switch to a sling, and the AA took two rounds to cast buffs, then my CoT would win the damage race. Otherwise crits are still king.
48-47 DC AQed imploders are really really nice to have. No one can make em like we can. But building and equipping for fort spellsaves is not impossible. And SL/AO/RK/MA have the ultimate counter, its called a sorceror. It can counterspell any cleric out there, and gets more spells than any build out there. Clerics can't counterspell a sorceror. NC and TC don't get counterspellers, not universal counterspellers anyway (though a cleric can counter other clerics effectively). And when something needs killing, nothing can kill like a mage. Does it need help? Is a mage gonna win a fight against 4 or 5 people, not unless the group sucks or have obvious weaknesses that the sorc is built to exploit. But one on one, a sorc (or a wizard slotted for the fight) can take on and win a fight with just about anything out there (well anything but AA's, and high SR monks). If you're sorc is having trouble penetrating racial SR after hitting the target with a mord, well, I hope the benefits you got from the low penetration value were worth it. In some cases, the sorc/mk/sd raiders (a la shadowcaster) I think they probably were worth it when you consider the AC a person can get, on a HiPSer no less.
Bargeld you really should build some shifters and CoT's for yourself. Get a feel for how they play. That's what's hard about this discussion, we do build in other factions and do build counters to these so-called OPed builds. We've been in fights where the numbers were even annd had the the fight be in the balance (it wasn't obvious who was goin to win). In fights where one side had a bard and the other didn't, then that was almost always the side that won. Clerics could help extend a fight, especially on the NC/TC side, but they weren't the game changer that a pure bard was.