Yet one more reason to not play. Why spend hours upon hours leveling a toon just to have it kneecapped.
How about getting rid of the ridiculous weapons, I mean come on, who needs a +8 anything? It should be +5 for normal loot drops, +6 for crafted gear and most artifacts and maybe, just maybe +7 for extremely rare artifacts.
When I first started playing NS4 almost 4 years ago I thought cool, it has the maps of 3.5 but it doesnt have the crazy enchanted stuff.
I figured builds would count for more here, well that is still true up to 20, after 20 it is about who has the newest and flashy + bazillion long sword with their named etched on it.
Instead of going around and saying this class is too high in this department and nerfing it to oblivion, maybe the staff should set a AC and AB limit and scale all classes back accordingly.
30 PM's should have the highest AC on the server.
30 SD's should have insanely high hide/MS.
30 WM's should be able hit anything on this server.
30 DwD's should be near impossible to kill.
30 CoT's should deal huge damage.
30 Assassin's should be able to kill ANYTHING it can hit.
30 RDD's should have the highest strength and huge fireballs (was reaching on this one).
30 Shifters should get the best of all of this (just not all in one shape).
30 AA's should be able to hit anything at a distance.
30 Blackguard...Dont know squat about it.
5 Purple Dragon Eater...again dont know diddly about them.
And Harper Scout's should do what they do 1/6th best.
Chuckled at this because in someways it is true meaning the 30's, the weapons and armor started to get higher and higher and when the weapons were introduced certain builds could be forged from it to create an awesome build.
I had a really good PM with 47 AC, but lots of DR. AC is less important for Pale Masters than it is for other builds... that said, they still get more AC than any other class + crit immunity (the most wanted bonus probably) + stun immunity (also a nice bonus). I saw a str-based PM on today with 70 AC... not too shabby, and it doesn't look like PMs are exactly hurting still.
He was a fat troll of a dwarf and any good mage could beat him to a pulp unless you chugged your pots all the way to the travel dragon.

chug , chug.
I have been fighting PM's after the nerf and it still takes an army to down one. AC isn't big as before and you actually hit them sometimes, but since you cant crit them and both PM and their summon are hitting you back. One can't say they are underpowered now.
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xXenox
Sigmar (CLAD)
Slaanesh (TSS)
Deathmaster Sniktch (TSS)
(TSS) Berenziah
Nocturnal .(TSS).
- But make no mistake: the weeds will win: nature bats last.
Make a cleric/monk focus on things and see how far he goes otherwise you have no mage classes to bring them down. Mages bring down PM's fast (if you adept to mages).
They nerfed dragons and other forms to compete for the lack of mages you get what you get.
