Thoughts on Friendly Factions
Re: Thoughts on Friendly Factions
Usually you can't loose much more if the NPCs are hostile to you. That happens if you drop below 10 points. 100 is the goal to get fully reinstalled btw. You get between 4 and 12 (?) points per relic you bring back (note: you have to take it out of the enemy's cradle with the same character).

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Re: Thoughts on Friendly Factions
**The above quotes listed as Bargeld were actualy taken from my prior post (just to clarify)**Rainswept wrote:Shadowalker wrote:With the Dominace AORK has on the server at this time, the currently provided masures to fix faction are easier for toons of AORK than any other faction.Bargeld wrote:shouldnt be hard as I have never witnessed a AORK toon make a solo raid.You know, I was fairly certain this type of attitude was out there, but it's still sad to see it in print. It shouldn't matter who was posting, either the situation exists and we'd all benefit from a change, or it doesn't. It seems that my suggestions are weighed against the pvp success of my factions.Eldaquen wrote: relics are difficult to procur from AO or RK, regaining faction is extreamly hard.
That's true, if I ask every member of every raiding party to sacrifice any reputation boosts of their own for my benefit, over and over until my reputation is fixed.Bargeld wrote:have the offending toon grab each relic and drop til they get the one they need
To Rain and all of AORK, I should have gone on more. I did NOT mean to imply that you 'only' post concerns that benifit your factions. What I did mean to imply/say, "Aside from my posted arguement as to why I think it should stay as is. You could have it worse, you could be from one of the non dominat groups."
Take it as a compliment, your enemy (in game RP/PvP only), is acknowleddging your sucess as player/guild/faction.
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Re: Thoughts on Friendly Factions
agreed. this is fine the way it is. its a pain but still not too difficult to fix. elda is right that its easier for us than for any other group. we don't make it easy at all for them to fix their faction.
the reason this is the way it is and the reaason that i like it is to help protect against players who want to raid their own faction. there was a player about a year ago that was doing this in SL. lately there has been one in AO. making it difficult for them to fix their faction after they intentionally go hostile is a good thing.
i lost faction on my bard who has no kd, disarm or stun. i don't have a clue how i lost faction. i guess by missing on taunts? "talking crap" made brought me down to 46% <-- lol. that one is puzzling. your dragon is new and you'll get better at targetting. hopefully landing some blows on nocturnal.
we'll get these fixed Rain. no problems in my opinion.
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ps. nobody's played rk since shishio left.
the reason this is the way it is and the reaason that i like it is to help protect against players who want to raid their own faction. there was a player about a year ago that was doing this in SL. lately there has been one in AO. making it difficult for them to fix their faction after they intentionally go hostile is a good thing.
i lost faction on my bard who has no kd, disarm or stun. i don't have a clue how i lost faction. i guess by missing on taunts? "talking crap" made brought me down to 46% <-- lol. that one is puzzling. your dragon is new and you'll get better at targetting. hopefully landing some blows on nocturnal.

we'll get these fixed Rain. no problems in my opinion.
- glow -
ps. nobody's played rk since shishio left.

Re: Thoughts on Friendly Factions
My mistake. Sometimes when quoting from the sublist the names seem misplaced. Sorry Bargeld.Shadowalker wrote: **The above quotes listed as Bargeld were actualy taken from my prior post (just to clarify)**
Chernobyl_Glow wrote:the players in AO/RK are evil two headed trolls in real life who kick their dogs and speed through school zones
Shamedmonkey wrote:I can feel myself get stupider.
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Re: Thoughts on Friendly Factions
make a char that presents a challenge instead of a dragon?
Re: Thoughts on Friendly Factions
I actually tried to fix my faction ages ago with a lvl 34 hipster that had gone on a killing spree of his own faction and ally for some loot i thought i wanted before learning about the long term effects. Found every relic cradle and surrounding area is pretty much cake to solo(including mine and allies) except for Rk's epic cradle defenders(hate that insta-kill, forget what it is) and the city of sleeth(i can steal the relic, getting it past the 2 dragons is a whole other story). Die in those pretty much everytime w/o help. Dunno if I've just gotten lucky everywhere else or unlucky in those 2 repeatedly.. but in my experience they seem to have the better NPC defenders.Rainswept wrote:Shadowalker wrote: You know, I was fairly certain this type of attitude was out there, but it's still sad to see it in print. It shouldn't matter who was posting, either the situation exists and we'd all benefit from a change, or it doesn't. It seems that my suggestions are weighed against the pvp success of my factions.
Re: Thoughts on Friendly Factions
The MA ones are the biggest pain for me on most of my toons, takes a long time to kill the things, and they'll rest while you're attacking them. TC on the other hand seems to have epic defenders far more frequently than other places when I raid. The SL ones follow my SD around even tho they don't attack him, they walk over to wherever he is and surround him, very weird. I've never raided RK or AO, and I've only seen the NC epics once, since the NC tileset causes me so many problems I don't go there often.
Chernobyl_Glow wrote:the players in AO/RK are evil two headed trolls in real life who kick their dogs and speed through school zones
Shamedmonkey wrote:I can feel myself get stupider.
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Re: Thoughts on Friendly Factions
You dont go to NC cause Judgment would implode you 2 feet inside the doorRainswept wrote:The MA ones are the biggest pain for me on most of my toons, takes a long time to kill the things, and they'll rest while you're attacking them. TC on the other hand seems to have epic defenders far more frequently than other places when I raid. The SL ones follow my SD around even tho they don't attack him, they walk over to wherever he is and surround him, very weird. I've never raided RK or AO, and I've only seen the NC epics once, since the NC tileset causes me so many problems I don't go there often.

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Re: Thoughts on Friendly Factions
Of my 5 level 40's I think he mathematically could implode 2 of them. I will give him credit for being my rule of thumb on fort save on current builds, however.
Chernobyl_Glow wrote:the players in AO/RK are evil two headed trolls in real life who kick their dogs and speed through school zones
Shamedmonkey wrote:I can feel myself get stupider.
Re: Thoughts on Friendly Factions
I disagree with your first paragraph. If someone is using knockdown/stun against 1 player in the thick of multiple faction NPC's, knowing full well that the other player can not obtain a relic until the faction NPC's are slain and that to accidently hit a faction NPC would cost the defender faction, then hypothetical defender was being careless. Stun/knockdown/taunt/disarm against a player in the middle of a swarm of a defender's own faction's NPC's is careless, and displaying an attitude of: I want to win at any cost.Rainswept wrote: It's not careless to try to knockdown/stun people who are running or hiding, it's the appropriate countermeasure especially when you consider the hips que breaking tactics. Actions should have consequences, absolutely, and if I was being careless with ice storm or something I'd agree, but that's not what's going on. This is a case of a minor flaw in the game design and extremely bad lag combining to this effect, not "careless actions."
A recent defense in RK was agains Frin, McNinja, Noctournal, and I belive Lauffer was in that one. If I couldn't use attacks other than normal I might as well just stand there and let them walk out the door in hips. What's more, Noctournal wasn't trying to get me to attack guards, its just something that can happen in bad lag. Cleave very quickly complicates the issue as well. I'm not sure why it's set up to where you can "accidentally" stun/kd/disarm/powerattack friendly PCs when you couldn't do it to your teammates but it doesn't make any sense from the RP perspective you seem to be supporting.
Just as caster who wants to use an unfriendly spell, like ice storm, they would be careless to cast when their NPC's are present and wise to wait until those NPC's are slain.
In the example you gave you could have waited to attempt kd until the NPC's were gone or fewer around. There was time. Raiders could not obtained a relic while the NPC's were present, RDD dragons are more than powerful enough to KD a raider after NPC's are gone as when they are presnt.
Rainswept Quote "If I couldn't use attacks other than normal I might as well just stand there and let them walk out the door in hips." RDD dragons do more than enough normal damage to not have to rely solely on said feats to achieve a pk. Dragons are not intended to be a counter build to SD's, the bioware true sight was removed. In the example you gave: you are the defender and had the right to change to differnet build. Why not change to a spoter build? I have been told that RDD dragon builds are capable of being a spoter builds. Isn't yours?
Murphy's Law:
Nothing is as easy as it looks.
Everything takes longer than you expect.
And if anything can go wrong,
It will, at the worst possible moment.
Nothing is as easy as it looks.
Everything takes longer than you expect.
And if anything can go wrong,
It will, at the worst possible moment.
Re: Thoughts on Friendly Factions
For the life of me I do not understand what it is your trying to say in the statement above.Rainswept wrote: You know, I was fairly certain this type of attitude was out there, but it's still sad to see it in print. It shouldn't matter who was posting, either the situation exists and we'd all benefit from a change, or it doesn't. It seems that my suggestions are weighed against the pvp success of my factions.
You choose to only quote a portion of what I wrote and took what I wrote out of context!
How is this an attitude? Is a statement of fact that currently procuring a relic out of said factions is not to be taken lightly.Eldaquen wrote: I am fully aware that by playing in TC, with the present situation where relics are difficult to procur from AO or RK, regaining faction is extreamly hard. Yet I am not favor making it easier. As I do not find it all that hard to attempt to RP repentance when a god is around to obtain a fix. Time consuming yes, as they are not always around and the first few times does not always obtain a response.
As far as "we'd all benefit from a change or it doesn't"
I attempted to point out in previous post, raiders would not benefit from changing.
The value of making certian specialty builds would deminish if this was changed. As I posted earlier.
Murphy's Law:
Nothing is as easy as it looks.
Everything takes longer than you expect.
And if anything can go wrong,
It will, at the worst possible moment.
Nothing is as easy as it looks.
Everything takes longer than you expect.
And if anything can go wrong,
It will, at the worst possible moment.
Re: Thoughts on Friendly Factions
So, you're taking my battle examples and using them as a springboard to criticize me personally, make assumptions about my capability and builds, and offer unsolicited advice, all without ever addressing the actual point of the thread. This is after you pull quotes out of context from other threads and try to make them mean what they clearly do not to anyone who actually went and read where they came from, trying to spin my comments in other threads about dual logging into a hypocritical sounding implication that I am inconsistent and/or dishonest.Eldaquen wrote: RDD dragons do more than enough normal damage to not have to rely solely on said feats to achieve a pk. Dragons are not intended to be a counter build to SD's, the bioware true sight was removed. In the example you gave: you are the defender and had the right to change to differnet build. Why not change to a spoter build? I have been told that RDD dragon builds are capable of being a spoter builds. Isn't yours?
Either you are woefully unaware of normal manners enough to ask me personal questions through the PMs, or your actual goal is to spin the things I say around to paint me in a bad light. I address this in public only now after repeated posts in which you choose to address flaws u seem to see in me personally instead of the subject matter at hand.
In the future if you would like to offer build advice or ask for clarifications on my posts or personal beliefs, kindly PM me instead of... whatever you call this behavior. I apologize for tolerating it as long as I did.
Allow me to reiterate my points and return the thread to the subject at hand.
1. Currently reputation can be lost unintentionally, with server lag as a large contributing factor.
2. Currently there is nothing in place to penalize players who intentionally and repeatedly work against their own faction.
3. A system is in place which allows the repair of your reputation in home faction through raiding and defending your home.
4. The method of fixing your reputation with your ally is disproportionately more difficult.
Now, points 1 and 2 are contrasted against one another, as are points 3 and 4. It is my opinion that these two sets of ideas could use some tweaking to cause them to be more balanced.
Edited for spelling.
Last edited by Rainswept on Fri Sep 18, 2009 8:01 am, edited 2 times in total.
Chernobyl_Glow wrote:the players in AO/RK are evil two headed trolls in real life who kick their dogs and speed through school zones
Shamedmonkey wrote:I can feel myself get stupider.
Re: Thoughts on Friendly Factions

::DD:: Minister of Hatemongering and Enemy Carpaccio

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:MADD: Resident SlackMaster and KittenPuncher
Re: Thoughts on Friendly Factions
Is losing faction, job bonuses and bind points not a penalization?2. Currently there is nothing in place to penalize players who intentionally and repeatedly work against their own faction.
::DD:: Minister of Hatemongering and Enemy Carpaccio

:MADD: Resident SlackMaster and KittenPuncher

:MADD: Resident SlackMaster and KittenPuncher
Re: Thoughts on Friendly Factions
I'm talking about the players who defend enemy factions against their own faction, Alka. If you were to say, use Phalanx to fight off Hannibal MADD when he was trying to raid NC, there would no penalty at all.
Chernobyl_Glow wrote:the players in AO/RK are evil two headed trolls in real life who kick their dogs and speed through school zones
Shamedmonkey wrote:I can feel myself get stupider.