Rallying for Rangers in SL

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Fezz
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Re: Rallying for Rangers in SL

Post by Fezz »

Yes i suppose so but cant you have any race/alignment in SL as well IF you can make that race as an evil PC ? like a Neutral Evil earth Genasi etc. Off the top of my head the only thing race wise you cant have is Aasmir beacuase they have to be good.

So giving SL rangers means your also getting very close to LA because then you cant have paladin (pretty much replaced by BG) or Druid. But you have everything else covered and you get assassin as well.

If we are voting, i vote leave it the way it is - all though i do note how much you can make in RK but:

1. no one was playing it before so maybe a few more people will now and,
2. You have to be a smelly dwarf or a gnome so thats a pretty big restriction too.
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Re: Rallying for Rangers in SL

Post by Korr »

There are combonations of things that SL cant make... no genasi monks, no gith monks, any of the neutral only cant be monks. No Paladin, no Druid. 40 paladin would trump a 10 fighter (or anything) / 30 BG even if both built right.

So there are lots of things that SL is left out of... not to mention only non-evil is 3 ECL drow. This means that ::DD:: and [IO] tags = easy smite... HUGE disadvantage consdirering a pure paladin can smite for A L O T of damage. up to three times a day.
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Daltian
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Re: Rallying for Rangers in SL

Post by Daltian »

Still, SL has much larger freedom then NC and TC. High class restrictions together with high alignment restrictions is definitely worse then just mild class and medium alignment restriction(or high if you esclude drow) that SL has.
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Re: Rallying for Rangers in SL

Post by Lorkar »

RK has it better than LA in regards to playable classes. They have all of the classes LA had and DD as well. They are restricted by race only which to me is like being restricted to what frosting you can have on your cake but that you can have all the flavors of cake you want.
No rangers for SL should mean no rangers for RK. Both factions are underground factions although RK does not have to surface to reach the underdark. So that right there should reverse who should and shouldn't have rangers.
Hmmmm, was just thinking. I wonder what class the scouts in the chasm are for SL? Ranger maybe? :shock:
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Re: Rallying for Rangers in SL

Post by Shamed Monkey »

Or, you could stop whining and be happy with your arcane casters.
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Fezz
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Re: Rallying for Rangers in SL

Post by Fezz »

lol You do not know your new faction very well lorkar. SL does not have to surface to reach the underdark at all - take a look aorund.

As far as your drow scouts go, re-read the manual that came with the game under rogue. you should find this - "Rogues have little in common with each other. While some - maybe even the majority - are stealthy thieves, many serve as SCOUTS, spies, investigators, diplomats or simple thugs."

SL does not need rangers. I made a sloppy 5 minute build and came up with DC 40 ranger assassin that caan hips in the wilderness areas. Again for balance reasons SL does not need ranger.
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Re: Rallying for Rangers in SL

Post by Nyeleni »

SL can't reach the underdark without going through Redhorn, and that is surface. Only RK can go directly...
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Re: Rallying for Rangers in SL

Post by Lorkar »

Fezz is referring to the orc caves entrance. But that might as well be the surface for all intents and purposes.
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Re: Rallying for Rangers in SL

Post by Amoenotep »

if its not outside..its not the surface ;)
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Korr
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Re: Rallying for Rangers in SL

Post by Korr »

TC has 5 alignments, NC has 3 alignments... if youre not a drow SL has 3 alignments. With a 3 ECL race that every other spell blinds u (resist and/or save against it or not) theres 3 more races you can choose, but then you cant be that blackguard which is the counter-paladin. Nor can you be an assassin, so you basically outcast yourself from SL in that regard.... So SL restrictions arent quite as loose as youd think.

Shamed... why dont you quit whining and be happy with your 20+ divine damage!


When even before non-immunities people tried (in large part) to get over 40 fort save for imploding reasons... a 40 DC para isnt much, and FoM one of the only immunity spells left blocks that.
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Nyeleni
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Re: Rallying for Rangers in SL

Post by Nyeleni »

Lorkar wrote:Fezz is referring to the orc caves entrance. But that might as well be the surface for all intents and purposes.
ah true forgot about that, heh, my bad

As for limitations, TC and NC have more problems than SL I think. Not having arcane classes, I dont include bard, is huge. There isnt even the possibility to build a fast AA.
NC has at least a good prestige class.
But TC really gets the shaft. Shifter might get mighty again, but right now its not. You have to love that faction to start there. Every other faction gives more incentives.

Although I dont want to say with that, SL shouldnt get the Ranger class. I wouldnt even think that ranger combined with assassin would be overpowered. Not like other combos which are possible at least.
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Re: Rallying for Rangers in SL

Post by Daltian »

Korr wrote:When even before non-immunities people tried (in large part) to get over 40 fort save for imploding reasons... a 40 DC para isnt much, and FoM one of the only immunity spells left blocks that.
Yes but it isn't spell so spellcraft and + vs. spells don't work. And with hips you would have infinite uses of it. Cleric only has few implosions. Monks have stun that can be higher, but they do so little damage that they often don't manage to kill what they stun before it goes out of the stun.
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Re: Rallying for Rangers in SL

Post by Korr »

An 8 bonus from spellcraft still sits you at a minimum of 40 Fort if you want to be unimplodable. That still leaves the Dc for the assassin youre talking about at a lack. A few is a bit of an understatement for the number of implosions from a cleric. Clerics can easily get 4-5, with the right other spell combonations you can even make yourself more effective with it, which a ranger/assassin would have a slight lack at.
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Re: Rallying for Rangers in SL

Post by Shamed Monkey »

Korr wrote:TC has 5 alignments, NC has 3 alignments... if youre not a drow SL has 3 alignments. With a 3 ECL race that every other spell blinds u (resist and/or save against it or not) theres 3 more races you can choose, but then you cant be that blackguard which is the counter-paladin. Nor can you be an assassin, so you basically outcast yourself from SL in that regard.... So SL restrictions arent quite as loose as youd think.

Shamed... why dont you quit whining and be happy with your 20+ divine damage!


When even before non-immunities people tried (in large part) to get over 40 fort save for imploding reasons... a 40 DC para isnt much, and FoM one of the only immunity spells left blocks that.
Mhmm...20 Divine damage has nothing on 4 Maxed IGMs.
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Korr
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Re: Rallying for Rangers in SL

Post by Korr »

20 divine damage, on 10 swings a round... 50% hit is 100 damage a round for 2 rounds. Not too far off on the damage... and that doesnt include any elemental or physical damage either.
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