I notice that there also seems to be an increased delay between dying and respawing when NOT in PVP, such as when using the Death Express or when slain by monsters.The combat victorious now have a bit more time to gloat over the corpses of their battered and beaten foes.
-Increased the delay between dying and respawning in PvP, as a response to several issues that occur in large battles.
Also, when slain by monsters, I have recently had to pay the XP & gold penalty twice, hence the following screenshot:
Could you double-check and make sure the respawn delay for PvP is working as intended?
If its just a glitchy coincidence, ignore me.
Thanks!
