Turn Undead

Talk about Neversummer 4 with your fellow players.
LinuxPup
Professor Nerfalicious
Posts: 2632
Joined: Tue Apr 26, 2005 6:18 pm

Turn Undead

Post by LinuxPup »

Just posting some miscellaneous info on Turn Undead that may or may not be in the wiki... if someone wants to update it for me that'd be great... If there's a conflict between this post and the wiki, I think I'm right.

Hhere's some info about how Turn Undead works:

-Caster level is cleric level + half paladin level + half blackguard level.

-Plane-touched PC subraces are considered outsiders with respect to Turn Undead (All Genasi, Aasimar, Tiefling, Githzerai, Githyanki, and Azerblood).

-Knockdown from turning effect lasts 3 rounds (18 seconds).

-Divine damage from turning effect is 1d4 per caster level. However, it won't kill the turned creature, unless it has divine damage vulnerability... can bring it to the point of near death however.

-Cleric elemental domains (earth, fire, water, air) can only turn the elemental of that type. (So earth domain cleric can only turn earth elementals, NOT air, water, and fire elementals).

-Good/Evil domain clerics can turn the outsiders of the opposite alignment (so clerics with evil domain can turn good outsiders, but not evil/neutral outsiders).

-Plant domain clerics can turn vermin.

-Planar Turning feat allows you turn outsiders of any alignment.

-When a creature is turned, there's a 1 minute period of time where they're immune to being turned.

-Constructs are turned the same way as any other race (no magical damage). You still must be a Destruction domain cleric however.

-Outsiders don't get spell resistance added to their hit die to resist turning, only their hit die and turn resistance... like all other races.
Lead NS4 developer

[ Brilhasti ap Tarj ]
[ ...Darkfalz... ]
[ Azchekelon ]

Amoenotep
Lord DM Supreme
Posts: 4717
Joined: Wed Aug 30, 2006 4:09 pm
Location: in the mists of eternity

Re: Turn Undead

Post by Amoenotep »

so..plant domain turns vermin...like dwarves?
Mask, Lord of the Shadows
Gruumsh, One-Eye
amoenotep@hotmail.com
----------------------------------
Image

LinuxPup
Professor Nerfalicious
Posts: 2632
Joined: Tue Apr 26, 2005 6:18 pm

Re: Turn Undead

Post by LinuxPup »

Oops, not currently... that's obviously a bug that needs fixing...
Lead NS4 developer

[ Brilhasti ap Tarj ]
[ ...Darkfalz... ]
[ Azchekelon ]

Amoenotep
Lord DM Supreme
Posts: 4717
Joined: Wed Aug 30, 2006 4:09 pm
Location: in the mists of eternity

Re: Turn Undead

Post by Amoenotep »

hehe
Mask, Lord of the Shadows
Gruumsh, One-Eye
amoenotep@hotmail.com
----------------------------------
Image

Shamed Monkey
Looking for group
Posts: 144
Joined: Fri Jan 18, 2008 9:04 pm

Re: Turn Undead

Post by Shamed Monkey »

Amoenotep wrote:so..plant domain turns vermin...like dwarves?
I find that highly offensive.
Image

P. Fricebottle
Addict
Posts: 1839
Joined: Sun Dec 18, 2005 7:11 pm
Location: Evenshire, OK

Re: Turn Undead

Post by P. Fricebottle »

I'm trying to figure out if I should bother putting this in the Wiki. Having a level 40 Cleric, I can say from experience that Turn Undead is the most useless ability ever.
Image

--Ashe--
Looking for group
Posts: 161
Joined: Fri Jul 06, 2007 11:38 am

Re: Turn Undead

Post by --Ashe-- »

I wouldn't say that. If I had had the forethought when I was building Rayne, I would have thrown some Outsider turning in there just for comical knockdown effect in pvp.

+Scrawny clerical elf throws out a plea to the gods, grasping his holy symbol and rebukes the marauding earth genasi onto its knees. "Convert or Die heretic" he snarls as his morningstar careens for the offending genasi brow.+

sounds fun to me anyway, hehe... plus it looks comical when undead and turned get thrown halfway across the screen from a turn.
Celeste Harenhaal {FoN}, Rayne Quinn {FoN}, Vin {FoN}
Shogun (TSS), Zen (TSS)
Tyrion SyN, Deviant SyN, Rahvin SyN, Venial SyN

P. Fricebottle
Addict
Posts: 1839
Joined: Sun Dec 18, 2005 7:11 pm
Location: Evenshire, OK

Re: Turn Undead

Post by P. Fricebottle »

But its based off of Hit Die, so you can't really turn anything other than lowbies and those skeletons in Old Town North.
Image

LinuxPup
Professor Nerfalicious
Posts: 2632
Joined: Tue Apr 26, 2005 6:18 pm

Re: Turn Undead

Post by LinuxPup »

Its based of hit die and a turn modifier. Also Sun Domain gives you an extra 1d4 bonus... so a level 40 cleric can turn a level 40 player.

The turn modifier is kind of tricky, but essentially its a number between -4 and +4... and its generated by charisma and a d20.
Lead NS4 developer

[ Brilhasti ap Tarj ]
[ ...Darkfalz... ]
[ Azchekelon ]

User avatar
PeregrineV
Relic Raider
Posts: 862
Joined: Mon Aug 01, 2005 1:26 am
Location: San Antonio, TX
Contact:

Re: Turn Undead

Post by PeregrineV »

I noticed that elemental clerics can turn elementals of their type. Is this in addition to undead?

And Good domain clerics can turn undead and Evil outsiders (of which certain listed PC races are members of)?

And, so I understand, a cleric that takes Plant & Destruction domains, and takes Planar Turning as a feat, can turn all of the following:
Undead
Vermin
Constructs
Outsiders of any alignment
But not elementals

Are summons considered outsiders?

Definitely liking it, so the more I can learn now the less embarrassed I'll be when I get to play again! :lol:

LinuxPup
Professor Nerfalicious
Posts: 2632
Joined: Tue Apr 26, 2005 6:18 pm

Re: Turn Undead

Post by LinuxPup »

Your list is correct... all those except elementals.

Undead summons are undead... dragon knight summons (e.g. solar, balor, and slaad) are outsiders I believe.

So a cleric with Good domain should be able to turn a Balor, but not a Slaad or Solar.
Lead NS4 developer

[ Brilhasti ap Tarj ]
[ ...Darkfalz... ]
[ Azchekelon ]

User avatar
PeregrineV
Relic Raider
Posts: 862
Joined: Mon Aug 01, 2005 1:26 am
Location: San Antonio, TX
Contact:

Re: Turn Undead

Post by PeregrineV »

And the lower level summonses like the Celestial Cow and Infernal Chicken? Are they considered "animals" or some kind of "outsider"?

LinuxPup
Professor Nerfalicious
Posts: 2632
Joined: Tue Apr 26, 2005 6:18 pm

Re: Turn Undead

Post by LinuxPup »

No idea...
Lead NS4 developer

[ Brilhasti ap Tarj ]
[ ...Darkfalz... ]
[ Azchekelon ]

User avatar
Terl
Wheres the donation box?
Posts: 189
Joined: Wed Jan 23, 2008 9:25 am

Re: Turn Undead

Post by Terl »

They would be outsiders. They are summoned from the outer planes.
He who exercises no forethought but makes light
of his opponents is sure to be captured by them.
SunTzu

"God not only plays dice, he throws them in the corner where you can't see them."
-- Stephen William Hawking (b. 1942)--

Amoenotep
Lord DM Supreme
Posts: 4717
Joined: Wed Aug 30, 2006 4:09 pm
Location: in the mists of eternity

Re: Turn Undead

Post by Amoenotep »

what does the char sheet say for that summon? if you can summon it, the sheet will tell you what they are
Mask, Lord of the Shadows
Gruumsh, One-Eye
amoenotep@hotmail.com
----------------------------------
Image

Locked

Return to “General NS4 Discussion”