Yes, we watch the videos, check out the pics (and wonder why they take them at lower resolution without shadows or other bells), see what the devs have to say on the forums. As long as it's at least a prettier NWN with some bug fixes, we'll do something with it. Can't speculate too much on what that something is yet, need the game in hand first...outside of lessons learned dealing with NS1-NS4.
Looks good for NWNx, see their forums. Not sure about what pre-downloaded data will mean, haven't seen much dev comment on that...prepare to get used to using a versioning system to play if the worst comes to pass
Maybe do something just because of that dragon model...
NWN2 news
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NWN2 Release Date Pushed Back
From the Vault:
We just received word from Brandon Smith, co-partner of Community Relations for NWN2 that Atari is moving the release date for Neverwinter Nights 2 to late October. While some of you may be disappointed, frankly I think this is good news. A little more time in the development will definitely be a more polished game. Here's the comment Atari made on the changed release date:
“Given the sheer size and scope of Neverwinter Nights 2 and its 50 to 60-hour single player campaign, it was decided to move the global release date of Neverwinter Nights 2 out a month to late October. This extra time is invaluable as it allows fine tuning and polishing of both the single and multiplayer experiences to ultimately deliver a game that exceeds the tremendous expectations of the Neverwinter Nights fanbase.”
Thanks for the news Brandon.
-- Maximus @ 8:47AM Tue 18 Jul 2006
http://nwvault.ign.com/fullstory.php?id=19447
We just received word from Brandon Smith, co-partner of Community Relations for NWN2 that Atari is moving the release date for Neverwinter Nights 2 to late October. While some of you may be disappointed, frankly I think this is good news. A little more time in the development will definitely be a more polished game. Here's the comment Atari made on the changed release date:
“Given the sheer size and scope of Neverwinter Nights 2 and its 50 to 60-hour single player campaign, it was decided to move the global release date of Neverwinter Nights 2 out a month to late October. This extra time is invaluable as it allows fine tuning and polishing of both the single and multiplayer experiences to ultimately deliver a game that exceeds the tremendous expectations of the Neverwinter Nights fanbase.”
Thanks for the news Brandon.
-- Maximus @ 8:47AM Tue 18 Jul 2006
http://nwvault.ign.com/fullstory.php?id=19447
cely
NS4 Server Admin
NS5 Developer (retired)
NS4 Server Admin
NS5 Developer (retired)