Uniforms

A forum for discussion of getting your guild recognized
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DM_Kim
Dungeon Master
Posts: 1444
Joined: Fri Jan 25, 2008 2:54 pm

Uniforms

Post by DM_Kim »

I have spoken in the past about aiding guild interested in having standard uniforms for their guilds.

Here is a SS from my U-O days when I was second in command of a guild called Knights of Harmony on Lake Superior server.
This will give you a bit of an idea as to how uniforms impress.

For those that are wondering.. the white dragon is a Tamed and Trained White Wyrmling the most powerful (back then) creature in U-O. The jet black horses are Tamed and trained Nightmares.

Both could be trained to max their casting and melee abilities. They were much feared by any player that came across them in PvP.

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Mistress Kim
dm_kim999@hotmail.com

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Berronar Truesilver - The Revered Mother

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VagaStorm
Developer
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Joined: Sat Feb 12, 2005 3:10 pm
Location: Arendal, Norway

Re: Uniforms

Post by VagaStorm »

UO ;..; I feel so young agen :)
Best Regards
VagaStorm

Why would I want to count 12 hours twice? I’m perfectly capable of counting to 24, and while we’re at it, can someone go shoot named time zones. GMT+x is all we need!


Amoenotep wrote:if you die to harper that just means your build sucks.

DM_Kim
Dungeon Master
Posts: 1444
Joined: Fri Jan 25, 2008 2:54 pm

Re: Uniforms

Post by DM_Kim »

LOL I know the feeling. I 3 accounts 15 characters from murderers in Felucca, Thiefs, all crafting skills, a white marble house in Yew where I had a bunch of vendors.

My most played PC there when not doing guild stuff was a Legendary Range (animals tamer) that rode a Nightmare and had 4 White Wyrmling and 2 dragon to hunt with.

Then AE took it over and it all went to pot.
Mistress Kim
dm_kim999@hotmail.com

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Berronar Truesilver - The Revered Mother

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mgrjebbo
PKer
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Joined: Sun Mar 12, 2006 12:22 am
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Re: Uniforms

Post by mgrjebbo »

Still the most in depth character development game ever made, IMO.

As i said the other day though, Siege P Shard is where its at.
Amoenotep wrote:Interesting turn of events.....

Tsavong
Spamalot
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Joined: Sun Jun 24, 2007 8:50 pm

Re: Uniforms

Post by Tsavong »

So would guild uniforms folow the exact colour scheme of the guild just the look of it all that is custome?
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DM_Kim
Dungeon Master
Posts: 1444
Joined: Fri Jan 25, 2008 2:54 pm

Re: Uniforms

Post by DM_Kim »

Yup. Guild colors would remain the same and would be in co-ordination with your guild dyer.

The idea is: all wearing armor would have the same look, robes, helms, shields and cloaks. it has even been suggested that weapons used could have the same visual effect. This gear would have your guild tag added to it.

Custom "look" gear would be made available to level 40 guild members who now have their perma gear.
Mistress Kim
dm_kim999@hotmail.com

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Berronar Truesilver - The Revered Mother

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