This would be a god send. Sequencer items that allow you to sequence 3 spells. That would be awesome!!!! I thought sequencer items were added in SoU expansion, so shouldn't these items be easy to add?
I know this should go into ideas and suggestions...but people don't go there as often, And I think people should weight in wether this would be a smooth addition to the game. Im tired of spending minutes to cast all 5 of my buff spells at once..sequencer items just help chars get into the action faster
If there are sequencer items....where are they?! I'll pay gold for them!!! REAL GOLD!!!! Arggh matey
I've tried fire, i've tried faith, and i've tried force, all I have left is hope.
I'm pretty sure they're a HotU addition... but the devs can get them in if they want I'm willing to bet.
If you tilt your head far enough and squint hard enough, anything becomes as simple or complex as you'd like--regardless of whether it is or not. -- A lesson learned from Stephen Wolfram's A New Kind of Science
Sequencer items are sooooo uber if you stop to use them to quickbuff yourself and start to use them for pvp, expecially 3 spells sequencers....
They should at least be restricted to lvl 40 pure sorcs or wizards or clerics
Aran the Red, fighter of Tempus
Elite disciple of Ancient Ones
uhh.... no..... Technically the buffs should already be on your char if your about to PVP something, if not i can see how sequencers could be abused if you had more than one, but limit its access to ONLY one sequencer type item per char, which is easily done. Then you don't have to worry so much about abuse.
Making the item open to only high lvl chars would be pointless, especially on NS4...lvl 40? I don't think anyone at this point is even close to lvl 40....so what would be the point making an item that almost no one could ever get?
Maybe ILR it to lvl 16 (which is when, techically, you are supposed to be a very powerful char in PnP) and, like i said, each char can only have ONE sequencer, no more, thus restricting abuse.
I've tried fire, i've tried faith, and i've tried force, all I have left is hope.
Ermmm a sequencer of 3 spells is godly. Why you, caster, other than all the other advantages you already have, must also get a 3 spells sequencer at level 16 when i, fighter, all that can found is a rusty +3 +2d6 keen weapon????
And anyway not all pvps start buffed, and Sequencer has more use than saving time.....
Aran the Red, fighter of Tempus
Elite disciple of Ancient Ones
read my other posts, I advocate fighters getting a better item spread, or more unique items and unique fighter only items.
Sequencer isn't godly..... just a nifty tool to use
Again though, casters have spells, so they have a unique item spread. Fighters don't have spells so their spread is all through weapons and armors, which the dev's haven't implemented a full range of items for. Im not the only one saying it should be fixed, so....
I've tried fire, i've tried faith, and i've tried force, all I have left is hope.
Sequencer would be great. Sorc/Wiz have enough trouble as it is. It takes alot of time and hard work to lvl as it is, sorcs and wiz should be rewarded for their tenacity.
Want to argue this point? ever try making a gith sorc with that crazy (yet fair) ecl 3?
The only unfairness I can see is the fighter not having a counter to the sequencer item. Why not throw in respectable spell resist items only useable by non sorc/wiz at the same lvl sequencer becomes available.