Poison Suggestion

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Ebenezer Grymm
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Poison Suggestion

Post by Ebenezer Grymm »

I know lack of poisons for Assassins has been brought up in the past, and I understand maybe the Mezzoloths are underused, how bout adding poison as a drop in there to bring more attention to the area?

Seems thats probly a pretty obvious suggestion, sorry if someone has posted that before.

And the Devs could really keep it simple, only make 3 poisons, one against each type of save, have the fort save poison do CON and STR, will save poison do INT and WIS, reflex poison does DEX and CHA. And keep it even more simple and say each one has DC of like 35 or 40 and only useable by Assassin and Blackguard. Bam, poisons done.
Last edited by Ebenezer Grymm on Wed Mar 07, 2007 3:34 pm, edited 1 time in total.
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LinuxPup
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Post by LinuxPup »

Blackguards too
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Ebenezer Grymm
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Post by Ebenezer Grymm »

True forgot about the Blackguards. Edit done :)
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LinuxPup
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Post by LinuxPup »

With poison DCs in the 40s to 50s, Perfect Health might become a bit more useful. Also, if I recall, some poisons are saving throw vs. Poison or die... which is perfect for an Assassin.

Normally any class can use poison, but it'd be nice if they made it exclusive to Assassins and Blackguards.
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