MaDsKiLlZ Books

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Lorkar1

MaDsKiLlZ Books

Post by Lorkar1 »

How about a book that would give generic skill points, say in the 2,5,10 point variety with the cost being 1000xp per point to be used on your next level-up.
So as to prevent a 40 with a million xp maxing out every skill.
The skill boosts would still follow the same rules as during level-up and could not exceed max points for a given level.
I believe this would be a nice addition for those that seem to be short a few skill points here and there.

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Post by kingfatzo »

nah.

ultimately in the long run all that will do is elevate everyones skill to all new higher levels, (making current gear inefficent, and throw off the very delicate "balance" that the devs have created for us).since xp does not have to be physically "found"
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Post by Lorkar1 »

Fine then limit the number of books that can be used like the stat books.
I wasn't looking to unbalance anything but, to find a way to squeeze in a few points where you otherwise would be lacking.
I cant really see where 10 or even 20 skill points would unbalance anything. It would help to polish a build though.

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Dynmi
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Post by Dynmi »

I belive this was already discussed, and the answer was no.
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MLoki
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Post by MLoki »

Lorkar1 wrote:Fine then limit the number of books that can be used like the stat books.
I wasn't looking to unbalance anything but, to find a way to squeeze in a few points where you otherwise would be lacking.
I cant really see where 10 or even 20 skill points would unbalance anything. It would help to polish a build though.
This would also make the INT stat even less usefull then it already is. Most builds will have enough skill points for what they want to do and finding another way to get those skill points will just make builds more powerfull in other ways.

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Post by Celorn »

yeah.. BAD idea.

if you want more skill points, read a +2 int book at lvl10 and a +4 int at 20... or PLAN out your build better! All of my builds have exactly enough skill points to max out the skills I want, it helps to use the CBC sheet for maximum efficiency.
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Lorkar1

Post by Lorkar1 »

I dont really plan my builds at all, kinda takes the fun out of it for me.
Yeah, I don't have the uber builds that need to take their 1/2 point in bluff at level 24.
But then again I spend my time playing not planning.
If I wanted to plan things I would have become a civil engineer.
And as far as finding +4 books to use, you have a better chance at finding a blue lobster in a seafood restaurant.

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Post by -BannyD- »

Lorkar1 wrote:And as far as finding +4 books to use, you have a better chance at finding a blue lobster in a seafood restaurant.
a day of constant play and i guarentee i could come up with at least a +2book if not a +4. you just need to know where to go :)
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Post by Lorkar1 »

+2 books are not the problem, I have found 4 in the last 5 days.

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Post by Apokriphos »

Lorkar, I don't suppose you'd be willing to trade one of them :roll:

I have a +2 wisdom book and looking to trade for a +2 int or con book on prime.

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Post by Findor »

This would also make the INT stat even less usefull then it already is.
Actually, INT books in some cases are arguably the most useful of all. When one considers the number of skills needed for some melee toons - Discipline, Concentration, Taunt, Tumble, Listen or Spot, Perform, Spellcraft - you can see how 31 more skill points might be indispensable.
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