Avendell, city of trade?

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Lorkar1

Avendell, city of trade?

Post by Lorkar1 »

How about utilizing some of those empty houses in Avendell for faction branch offices.
And maybe have rooms inside those houses for transfers, guilds or otherwise.
I would propose a room in the appropriate house be given to each guild with a semi-private room for transfers and trades for the common folk.
The room would charge fees and the whole thing would act like an Escrow house.

Blystos Re
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Post by Blystos Re »

Makes sense. Have the houses only enterable by faction members...

I don't know how Avendell would feel about a direct presence from each faction, though. (from the RP perspective)

From the standpoint of the Devs, transfer chests have been brough up before and shot down each time. :? Also, the "faction-only" doors that we have in place don't seem to work reliably anymore, so I think it would generate more complaints than anything else...
frogofpeace wrote:And we like to think of the FoN guildhall as cozy - perfect for cuddling up in our snuggies with a hot toddy after a long day of smiting.

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Post by Alkapwn »

Yeah it would Help DCN's buisness alot to have convient location to deal with trade and buisness affairs.
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Post by Lorkar1 »

Avendell shouldn't have a problem with it considering they pride themselves on being neutral. Kinda like the U.N....ok maybe thats a bad example. Switzerland then, they act as intermediaries and meeting sites quite often.
I understand the Dev's and DM's have shot down the chest ideas everytime, I am hoping that one of these times they will say, hey thats not a bad idea lets do it.
You never know until you ask....again and again.
Maybe the houses wouldn't be faction only to enter just the interior rooms with a steward or castellan there to key the appropriate faction members. Maybe the public rooms could act as recruiting areas, showing those that do not know, the benefits of belonging to that faction.
Maybe put faction info on a billboard of sorts.

Blystos Re
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Post by Blystos Re »

...might as well bring up buyable player housing while we're at it. :idea:
frogofpeace wrote:And we like to think of the FoN guildhall as cozy - perfect for cuddling up in our snuggies with a hot toddy after a long day of smiting.

Coral
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Post by Coral »

hey i got an even better idea.... give all the players a magical token that portals em to whatever screen on the server they want to go. and every time they portal, have it create a rare unique item that is uber powerful...

you people gotta be kidding.... it isn't enough that boats and dragons cover virtually the entire world now.... now we have to have our bases in ave? nobody has to walk or learn maps as it is.... we spiral down to a "let's don't have to do anything ourselves" server..... so if you couldn't tell i am oppossed to this lazy-[censored] idea.
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Nolan Silvermoon
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Post by Nolan Silvermoon »

:lol: :lol: :lol: :lol: :lol:

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Dynmi
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Post by Dynmi »

I'm with coral here, just because Avendell is neutral doesn't mean everyone should just move there and be happy.
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Post by VagaStorm »

I want a lever in the arena wich will bring my any given boss so I dont have to fight my way to em to get the drop. :D :D :D
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Post by Lorkar1 »

Its this ignorance that makes me kill you people.
Hey Coral be sure to look me up on reflections so I can can give you an old school USMC welcome. I look forward to desecrating your corpse.

frogofpeace
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Post by frogofpeace »

That's the spirit. Now if you could only figure out how to take his stuff, you wouldn't even have to go to Avendell :D

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Post by Gornickthy »

We should be able to loot the corpses of the fallen!! :twisted: That would bring a new level to PvP and whining about it. :shock:
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Post by DM Vapor »

Zing wrote:Next person who says ... gets a wedgie of underpant elastic breaking proportions.
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