Last night I verified what most of you already knew, beath by traps causes exp loss. While this is ok in one of my thieves guild events, I can see a possible exploit if that's the right word. As a pure rogue I am fairly weak and have no deside to kill guards, try to steal a relic before someone comes, and run slowly all the wayy to my home city.
What I found out last night is that I can wait for someone esle to steal a relic, guess thier route, lay traps along it and take relic from them as they die.
While this is similar to anyone else stealing a relic, the original relic runner now can not respawn if my trap took all his hp unless he wants to loss xp. So this take out him from returning quickly to find me, as well as the person who goes to rez him.
I only bring this up because I love playing my rogue and I want the game to be fun. Not just fun for me.
As always if you get killed by one of my traps I'll rez you if you shout or send me a tell. You may have to wait untill I return my new relic.
Cade.
Traps and exp loss
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KradetheRed
- Noob
- Posts: 49
- Joined: Wed Oct 04, 2006 4:12 pm
- Location: London, England (Changes between here and DC)
Traps and exp loss
Krade The Red
Cade ThornGauge
Cade ThornGauge