First, is it possible to get the Nature's Balance spell's healing abilities boosted a bit to be more in line with the rest of the healing spells?
Second, how about altering the druid spells that boost our animal companions so that they can affect any of our summons, since said spells are currently pretty much useless currently.
Third, is it possible to get some more diversity built into the elemental shapes? Yes, I know that pure druids and druid/shifters have access to some pretty awesome shifting shapes, but some of us decided to go with different build styles.
On a more general note, is it possible to get GSS and premonition upgraded so that they can withstand high enhancement levels? Now that we're getting +6 and + 7 weapons out there, it's be nice if that line of spells retained more usefulness in the long run.
Which reminds me, I have a question about water and air shapes and the water plane. Do said shapes provide immunity to drowning, given that the gens of said elements are likewise immune? (And would fire spells be weaker underwater?) I ask because a while ago I went down to the water plane with a party, where I spent my time in water shape hoping for said immunities. Upon taking the rope down to the lower plane, several in our party died, which we assume was because they forgot to use the air bladders. However, even after raising them, all in the party save me took fairly constant damage over time. What causes this, and was my not taking damage due to my choice of shape?
Oh, and it'd be swell if you guys could hand me a full set of +4 books as a way of thanks for constantly pestering you about druids. :p