The change in allegiance would happen by talking to an NPC who would give you a mission to show that you truly wish to change alleigances. (Killing an NPC of your previous faction). Furthermore, to make it more difficult to change factions, you may only change to a certain faction, depending on which faction you are coming from.
List of changes
starting faction --> faction you change to
LA --> AO
AO --> NC
NC --> SL
SL --> RK
RK --> TC
TC --> MA
MA --> LA
So you may have to make multiple changes to get the faction you want. You would not gain any benefits from your new faction other than simply being neutral to them. All job bonuses from starting factions are lost.
Once you have been around the circle circle of factions you cant keep changing. No faction that you betrayed will accept you back.
The goal of this was to allow those people who are strongly commited to a certain guild within a faction to make those builds that are only available in other factions. In no way should this allow you any benefits from multiple factions.
This would also give even greater reason to punish those persons using friendly toons to raid. (ex. LA toons helping SL to rob LA's cradle) You would now have the option to officially change factions. The punishment would be at the DMs whim, and please, do be evil.
