Porting within same map (with summons)

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Nemesis Revised
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Porting within same map (with summons)

Post by Nemesis Revised »

im just wondering if there's a way to script the porting of summons as well coz whenever the player ports, the summon gets left behind.

sme examples:

1) Tower of Sorcery in Garagoth. there are three portals that lead to various rooms in the tower of sorcery. Room 3 leads to the relic room.

2) Portal that leads to uknown evil

i think there are others as well...
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kingfatzo
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Post by kingfatzo »

Aye i have noticed this as well in multiple locations --

other examples :

-one map in the dwarf home underground-ism maps

-bandit camp HQ

etc....

It would be nice if this could be looked into...at the lower levels, summons arent always that critical...but when a solar gets stuck... :(
Fatzo
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Post by kgb »

also the portal to the island in rock peak to the ghoul king

:)
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Charles I
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Post by Charles I »

Also, Ragnar's throne rooom.

P. Fricebottle
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Post by P. Fricebottle »

kgb wrote:also the portal to the island in rock peak to the ghoul king

:)
This one doesn't matter as much because there are no creatures in on that island. Your summon will automatically go with you into the Ghoul King's Tomb.
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Go'f

Post by Go'f »

P. Fricebottle wrote:
kgb wrote:also the portal to the island in rock peak to the ghoul king

:)
This one doesn't matter as much because there are no creatures in on that island. Your summon will automatically go with you into the Ghoul King's Tomb.
but there is a return trip :P

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Post by P. Fricebottle »

True
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Elagneros
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Post by Elagneros »

That's why I summon after I port in these types of places. :P
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kingfatzo
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Post by kingfatzo »

har har !
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