Relic hide penalty
Relic hide penalty
Can that be made permanent (while in inventory) instead of temporary? Like maybe something u equip... Also -50 isn't enough of a penalty... Its not too hard to make a build that still has 40+ hide even with the relic... seems like -200 or whatever the highest u can do would be better.
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Death Dealer1
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-50 to hide is wicked...if it was permanent it would mean SD's couldn't sit on the relic while it fails, pick it up, use a restore/lesser potion, hide, then walk out like nothing was happening. if the negatives were permanent as long as you had the relic that would sure even things up.
Last edited by Death Dealer1 on Thu Apr 27, 2006 9:28 pm, edited 1 time in total.
if i didn't do it...someone else would have.
mmmm. sd cheese
Fatzo
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- PeregrineV
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har har
Fatzo
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Elagneros
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First off, I thought there was a penalty.
Second, Hide is not the most serious problem with raiding, it's speed. When you got a relic you don't want to be hiding around the enemy's city, you want to get out as fast as possible.
Second, Hide is not the most serious problem with raiding, it's speed. When you got a relic you don't want to be hiding around the enemy's city, you want to get out as fast as possible.
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Death Dealer1
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P. Fricebottle
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I understand all of you guys' point of view, but why in the name of the Abyss would carrying a relic negate your HIDE? It may negate your move silently due to its weight, but chances are if a rogue or shadowdancer has stolen it, they're not gonna be parading around in the streets with it for everyone to see. The only possible logic I see a negating hide is that the relic is entrancing to see, but the relic is hidden the little thief's bag now isn't it?

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Death Dealer1
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