I agree with this statement totally. I have a lvl25 toon that is cha-based and uses both divine might and divine shield. They are useful, but often I spend so much time recasting them that I'm better off not using them. Each casting is free 2rounds of attacks on you and 2rounds of dmg you aren't doing. When you have to heal they often wear off again and then the process repeats.JesterOI wrote:Those don't last nearly long enough to be of any real use...
As I gain a few more lvls and get a +6 or +7cha cloak I'll be getting 12-13 rounds of use per casting which will be nice but it would be cool if they had 1 or 2 additional rounds scripted into their durations. Kinda like the cleric domain abilities that use your cha for duration get a free 5 rounds. Anyways, it's a thought... don't even know if (edit) *scripting* these feats is possible.


