The circle job ideas
The circle job ideas
I had a few ideas for The Circle jobs, don't know what devs have planned but it might give them some ideas. The NC gets and item with golden glow, MA gets and item with a red glow and various weapon or armor types for different alignments. I was thinking it would be cool to have a green glow for the circle, similar to when you mouseover a team member. Also it could have weapon effects against good and evil but not against neutrals. Another thing I was thinking along the lines of helping TC for relics, since they have no runners. No monks and few hasters (save bards) makes relic running and protecting very hard. Maybe they could have armor similar to what MA magical armor is but instead of damage it would cast web on them DC = user level when a good or evil character strikes them. If web is too much maybe some similar slowing property that druids might use. This way a TC relic runner could get a little bit of a running start if their counterpart doesnt pass a save throw. If this unbalances PvM or PvP too much then disreguard it. Any thoughts?
- PeregrineV
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Do you have any idea how much this would suck compared to LA token for runner job?PeregrineV wrote:How about they can change shape to a wolf or something for rounds=level, but with increased movement for that time?
Or a bear shape with ab+(level/5) attack bonus.
Crimson...my humble attempt at reaching godhood.
Bard/fighter/RDD
Bard/fighter/RDD
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lordvan52681
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Elagneros
- How is any of this relevant to my guild?
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The LA jobs aren't that bad, it's just that they're pretty repetitive compared to the new jobs that were added. Also, NC and MA jobs will help get a character to about level 9, while the LA jobs are only good for about 6 levels.
Former leader of the Legendary Brethren.
Elagneros' Excellent Equipment Emporium
Elagneros' Excellent Equipment Emporium
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Death Dealer1
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lordvan52681
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P. Fricebottle
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Yeah, I'd like to deliver messages to somewhere that doesn't happen to be the south wall and can only be reached by the conveniently placed sewers. lol, sorry. Maybe just add in a message delivery to EVENSHIRE (Yay!), and/or a message to delivery to Falme. They are all territories of LA, LA messengers must keep them in constant contact.
) to upstairs. You first find the door locked, then must get the key. To get the key you go back to the second in command guy (don't remember his name but hes in there). Then you find he dropped it somewhere in the Neversummer Jail (its got the jail keys too
). Then maybe have it to where the key randomly generates somewhere in the jail, the messenger finds it, then finally visits the ruler, gets the orders, and then finishes with the news to Lord Einhard. 
- Ooh I just got another one that you do before master level...

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P. Fricebottle
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Wait, this was originally about The Circle jobs. Lol, whoopsey. For Circle Jobs have Forest Protecter that rids the beautiful forests of the aberrations who disturb its peace. First patrol the enchanted forest, then add the more forests to your patrol list like the Dark Forest at the end. Then have Spirit Speaker (or just Spiritualist) that works like a messenger but more interesting. Instead, they must at first converse with local pixies, nymphs, and dryads over what they have seen to keep them updated of possible attacks on Melencia. Then they must speak with the animals (for Druids and Rangers) or just extend areas to gather reports from. Then maybe eventually they can "speak" with the trees.
- Rewards?
