Clerical errors?
- Aarkon Draco
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Clerical errors?
this post is about adding more domains to certian factions namly the cirlce and the mystral ascendancy
first the circle: i would suggest the adding of all the elemnts, good and the travel domain. as it is now you cannot be any gensai cleric of the circle because of the current domains as they need to take their element as one domain. also since druids can shift into elemntals this also adds to this view. as for travel about half of the gods worshipped in the circle have travel as one of there chosen domains. and the good domain is supported by milikki andd silvanus
on to the MA: here i would like to see a new god along with some new domains
Velsharoon: The Vaunted, Archmage of Necromancy, Lord of the Forsaken Crypt
(Faerunian Demigod)
Symbol: A crowned laughing lich skull on a solid black hexagon
Home Plane: Dweomerheart
Alignment: Neutral Evil
Portfolio: Necromancy, necromancers, evil liches, undeath.
Worshipers: Liches, necromancers, seekers of immortality through undeath, Cult of the Dragon
Cleric Alignments: CN, LN, NE
Domains: Death, Evil, Magic, Undeath
as you can see he clearly has a follower base in MA as there necromantic persuits go right with his ethos. the domains i would like to see added are Death, evil, distruction, air, and knowledge. all of these go with the MA mindset and help add to there appeal to clases other than PM builds. distruction was the only questionable pic as the damaging of constructs seems a negative to the manny MA gollems but conversly being fammiliar with them may add to the clerics understanding of them and this it fits in that sense. the only other one i could see is water domain with Umberlee being the reason here and the poision spell seems rather evil and in the style of MA. the air domain is supported by Talos aswell as distruction if im not mistaken.
i aslo wanted to suggest some factions have their domains limited for not all domains fit with there ethics NC especaly should not have access to evil or death domains. trickery also seems uncharecteristic to the NC way of life but not as mutch as the first 2 i mentioned. RK should not have air plant or water domains available as it just dont go with underground or dwarfs IMO. and finaly SL good animal and plant and possibly healing do not fit with drow socioty and since they cant have rangers or druids it seems only fitting.
now im not saying take all of this or leave it but some adjustments would be helpful especaly to thoes factions with little support MA for instance. so dev team feel free to pick and choose what you find most appealing and what fits best to your balance scheeme.
first the circle: i would suggest the adding of all the elemnts, good and the travel domain. as it is now you cannot be any gensai cleric of the circle because of the current domains as they need to take their element as one domain. also since druids can shift into elemntals this also adds to this view. as for travel about half of the gods worshipped in the circle have travel as one of there chosen domains. and the good domain is supported by milikki andd silvanus
on to the MA: here i would like to see a new god along with some new domains
Velsharoon: The Vaunted, Archmage of Necromancy, Lord of the Forsaken Crypt
(Faerunian Demigod)
Symbol: A crowned laughing lich skull on a solid black hexagon
Home Plane: Dweomerheart
Alignment: Neutral Evil
Portfolio: Necromancy, necromancers, evil liches, undeath.
Worshipers: Liches, necromancers, seekers of immortality through undeath, Cult of the Dragon
Cleric Alignments: CN, LN, NE
Domains: Death, Evil, Magic, Undeath
as you can see he clearly has a follower base in MA as there necromantic persuits go right with his ethos. the domains i would like to see added are Death, evil, distruction, air, and knowledge. all of these go with the MA mindset and help add to there appeal to clases other than PM builds. distruction was the only questionable pic as the damaging of constructs seems a negative to the manny MA gollems but conversly being fammiliar with them may add to the clerics understanding of them and this it fits in that sense. the only other one i could see is water domain with Umberlee being the reason here and the poision spell seems rather evil and in the style of MA. the air domain is supported by Talos aswell as distruction if im not mistaken.
i aslo wanted to suggest some factions have their domains limited for not all domains fit with there ethics NC especaly should not have access to evil or death domains. trickery also seems uncharecteristic to the NC way of life but not as mutch as the first 2 i mentioned. RK should not have air plant or water domains available as it just dont go with underground or dwarfs IMO. and finaly SL good animal and plant and possibly healing do not fit with drow socioty and since they cant have rangers or druids it seems only fitting.
now im not saying take all of this or leave it but some adjustments would be helpful especaly to thoes factions with little support MA for instance. so dev team feel free to pick and choose what you find most appealing and what fits best to your balance scheeme.
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Death Dealer1
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lordvan52681
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I agree with you for the most part, however if they were to add death domain to MA they would have to nerf the PM summons. Zing made it as powerful as it is (and @ lvl 30 PM, its stronger than you R) with the knowledge that it would never be mixed with death cleric.
Also, I dont know my positio on NC and death clerics. their ethos does suggest they might shy away from it, but I want to point out that death is not bad or evil. Death is a natural thing, and fits in no stereotypical allignment. Also to consider is that NC has no true mages. they have bards and clerics. If you restrict them in any way, you are killing what very small player base they have.
Also, I dont know my positio on NC and death clerics. their ethos does suggest they might shy away from it, but I want to point out that death is not bad or evil. Death is a natural thing, and fits in no stereotypical allignment. Also to consider is that NC has no true mages. they have bards and clerics. If you restrict them in any way, you are killing what very small player base they have.
- Aarkon Draco
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on the PM view you have to concider if they are a cleric they also have to have atleast 3 levels of a arkane class and with the 5levels rule on the verge of implimentation that means yuoll have to be 5th level ceric and 5th level caster thus making a level 30 pm only attainable at level 40 ( being as you cant level past 10 until your 20th total) .
my whole reasoning behind adding the domains is that no one joins MA except to be a PM and since they are the masters of necromancy in this world it seems only fitting that teir clerics have death doamin and the evil domain to heal there nercomantic army as a cleric can not target its own summons with a harm or the like due to current pvp setting( the games sees it as a attack even tho it will heal the undead). if this still over powers the PM summons then perhaps a bit of tweaking is in order after all its still beta. and i would think all these PM builds would like a cleric buddy to heal there summons and do other priestly tasks when deffending the city or off raiding another. after all if youve never started a MA toon its a lonely place youll rarely see another toon for days unlike NS or Sleeth or SL heck even NC and the Circle has more activity than MA.
my whole reasoning behind adding the domains is that no one joins MA except to be a PM and since they are the masters of necromancy in this world it seems only fitting that teir clerics have death doamin and the evil domain to heal there nercomantic army as a cleric can not target its own summons with a harm or the like due to current pvp setting( the games sees it as a attack even tho it will heal the undead). if this still over powers the PM summons then perhaps a bit of tweaking is in order after all its still beta. and i would think all these PM builds would like a cleric buddy to heal there summons and do other priestly tasks when deffending the city or off raiding another. after all if youve never started a MA toon its a lonely place youll rarely see another toon for days unlike NS or Sleeth or SL heck even NC and the Circle has more activity than MA.
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lordvan52681
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Because he is the one EVERYONE has fought. He sux, no doub about it, but everyone has seen him and fought him, so it gives areferance we can all work with.Kromix wrote:my wizzy makes waffles from you R... i dont know why people put him as a benchmark :/
I agreed with you. I simply said it would make PM sumons too powerful. And NC is only more friendly if you try do like I did, and form an all faction party. My first day in NC I didnt see anyone. My second day, I started an all NC party and still didnt see anyone, but at least I had someone to talk to.Aarkon Draco wrote:
PostPosted: Wed Mar 01, 2006 8:24 pm Post subject:
on the PM view you have to concider if they are a cleric they also have to have atleast 3 levels of a arkane class and with the 5levels rule on the verge of implimentation that means yuoll have to be 5th level ceric and 5th level caster thus making a level 30 pm only attainable at level 40 ( being as you cant level past 10 until your 20th total) .
my whole reasoning behind adding the domains is that no one joins MA except to be a PM and since they are the masters of necromancy in this world it seems only fitting that teir clerics have death doamin and the evil domain to heal there nercomantic army as a cleric can not target its own summons with a harm or the like due to current pvp setting( the games sees it as a attack even tho it will heal the undead). if this still over powers the PM summons then perhaps a bit of tweaking is in order after all its still beta. and i would think all these PM builds would like a cleric buddy to heal there summons and do other priestly tasks when deffending the city or off raiding another. after all if youve never started a MA toon its a lonely place youll rarely see another toon for days unlike NS or Sleeth or SL heck even NC and the Circle has more activity than MA.
- Zaranthys Rivermoon
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Yes, death is neutral and is in fact a part of the natural cycle fo life.lordvan52681 wrote:but I want to point out that death is not bad or evil. Death is a natural thing, and fits in no stereotypical allignment.
Undeath and undead, however, are completely un-natural things *and* evil through and through.
- Zaranthys Rivermoon, ranger.
"Walk long and far, friend. Safe journeys and safer returns"
*The Few, The Proud, The Silver Striders (TSS)*

"Walk long and far, friend. Safe journeys and safer returns"
*The Few, The Proud, The Silver Striders (TSS)*

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lordvan52681
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Go'f
I both agree and disagree with Lord Van and DeathDealer
Death domain should not be allowed into the "good" factions because the powers it grants are just not suited, as has been said allot its not an RP server so people will just be tempted to abuse it.
Healing should not be allowed into the "Evil" faction because Evil has already got Spontanious casting of heal spells which is more healing than they should get.
I do think Death domain should be alowed into MA, maybe some scripting might need to be adjusted to either disallow stacking or back off the standard PaleMaster and let that stacking apply for the truely dedicated.
I do think All elemental Domains should be allowed into TCC
The Clerical domain min/maxing could all be resolved when/if enforced Gods and Domains come into effect so maybe another case of "soon"
Death domain should not be allowed into the "good" factions because the powers it grants are just not suited, as has been said allot its not an RP server so people will just be tempted to abuse it.
Healing should not be allowed into the "Evil" faction because Evil has already got Spontanious casting of heal spells which is more healing than they should get.
I do think Death domain should be alowed into MA, maybe some scripting might need to be adjusted to either disallow stacking or back off the standard PaleMaster and let that stacking apply for the truely dedicated.
I do think All elemental Domains should be allowed into TCC
The Clerical domain min/maxing could all be resolved when/if enforced Gods and Domains come into effect so maybe another case of "soon"
