had some new perspective on disarm. what iif the disarmed weapon would fall depending on the type of weapon used?
so if the weapon was a large-type (sacrificing AC on the attacker's part), it wouldnt just make it easier to disarm the enemy (as normal nwn is) but also would make it drop on ground. something like a 80% chance to drop on ground, 20% to drop in inventory. afterall, the disarmer did sacrifice AC for it.
on the other hand, disarmers using medium-type and smaller-type weapon should get something like a 35% chance to make the weapon drop on ground, and a 65% to drop in inventory. since medium-types and smaller-type weapons are used by dual wielders (who can hit more) or by people who can do more crit strikes as compared to large-type weapons users, then this would be a fairer amount.
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as for weapon switching, the offender can just switch weapons from a large-type to a medium or smaller -type weapon to get back his AC once he disarms the fella. i suggest not allowing a switch for about 2 rounds.
same goes for the disarmed fella, if his weapon plops back in inventory then maybe make him use up 2 rounds b4 getting it back in or switching to another weapon.
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thoughts, comments on this idea?
some thought on disarm
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