Why I enjoy meeting other players in Avendell while we all wait for the merchants to open shop, I often find myself logging out rather than waiting.
Why not have a merchant that only buys stuff that's open 24hrs or at least open when the regular stores are closed? After all, Neversummer should have a thriving black market when the regular merchants refuse to be amenable to all the adventurers.
Merchant hours & selling loot
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Go'f
Re: Merchant hours & selling loot
It'd be cool to have a store that only buys after hours no goods that way people could unload regroup and continueMyrdyr wrote:Why I enjoy meeting other players in Avendell while we all wait for the merchants to open shop, I often find myself logging out rather than waiting.
Why not have a merchant that only buys stuff that's open 24hrs or at least open when the regular stores are closed? After all, Neversummer should have a thriving black market when the regular merchants refuse to be amenable to all the adventurers.
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had some thoughts on the merchant thing
what if merchants were more theme-related to their faction?
for example, underground dwelling factions such as SL and RK have their merchants open to a more extended time period - open till midnight. LA has merchants which sell cheaper equipment. NC and TC has an elvin that sells cheaper potions and healkits ;D
these are trivial matters really that are more inclined with the storyline. there are higher priorities to pursue but at least the merchant-feel will be more creative is all
what if merchants were more theme-related to their faction?
for example, underground dwelling factions such as SL and RK have their merchants open to a more extended time period - open till midnight. LA has merchants which sell cheaper equipment. NC and TC has an elvin that sells cheaper potions and healkits ;D
these are trivial matters really that are more inclined with the storyline. there are higher priorities to pursue but at least the merchant-feel will be more creative is all