in my travels i have come across a few new players who dont know some of the basic rules involoved with build making... eg the limit to one PRC and the use of Unique PRC for factions.... i have pointed this out to them causes some distress due to having to remake. I would suggest implementing something in 'The Rift' were you first talk to the ambassadors alerting newcomers to these rules. eg a "Read This" note or maybe something in the journal directing them to the website etc.
I just thought this might help them out a bit for players who are server surfing and as of yet not read the forums.
Help for newbies
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Death Dealer1
- PKer
- Posts: 1263
- Joined: Fri Dec 23, 2005 8:59 pm
- Location: the land of aaahhhhh's, where dorothy lives ;)
We can make sure that the information or locations for the information are available to even the most socially reclusive player. The phrase of "You can lead a horse to water but you cant make him drink" comes to mind.
All that can be said is just like always, when someone is looking for the information, the players here are normally very good about pointing people to the forums.
All that can be said is just like always, when someone is looking for the information, the players here are normally very good about pointing people to the forums.

*Computers are alot like air-conditioners. They work great until you open windows*
- PeregrineV
- Relic Raider
- Posts: 862
- Joined: Mon Aug 01, 2005 1:26 am
- Location: San Antonio, TX
- Contact:
When you first cruise over to a new server, you log in, maybe make a character, see that they have a website by reading the signs and journals, then keep playing.
You play, and if it's moderately fun, you come back again.
After the 2nd session, it was fun, didn't they have a website? So you play again, this time writing down the address.
So, after playing 3 sessions or so, you might visit the website. Depending on how much time you have, it may be a cursory examination (man, thats a lot of crap to read, and my boss is right over there), or you may start reading and think, "this makes no sense".
So you play again, and something clicks. (I saw something about factions in those forums, maybe that will tell me why everyone keeps killing me). At this point you read the forums more. Maybe find out something you didn't know, answer some questions you picked up in the 5 times you've played already. By then, hopefully, you're hooked and decide to contribute.
So, a big deciding factor is the older players answering those "commonly asked" questions, at least until the new player has a chance to go through the forums and absorb how all the information presented ties into the actual world.
You play, and if it's moderately fun, you come back again.
After the 2nd session, it was fun, didn't they have a website? So you play again, this time writing down the address.
So, after playing 3 sessions or so, you might visit the website. Depending on how much time you have, it may be a cursory examination (man, thats a lot of crap to read, and my boss is right over there), or you may start reading and think, "this makes no sense".
So you play again, and something clicks. (I saw something about factions in those forums, maybe that will tell me why everyone keeps killing me). At this point you read the forums more. Maybe find out something you didn't know, answer some questions you picked up in the 5 times you've played already. By then, hopefully, you're hooked and decide to contribute.
So, a big deciding factor is the older players answering those "commonly asked" questions, at least until the new player has a chance to go through the forums and absorb how all the information presented ties into the actual world.