How hard is it to reset defaul alliances between factions (players and NPC's) based on the way gamers are behaving?
Could for example Last Alliance gain an ally.
Obviously some rules such as no more than 2 allies and at least one enemy would to be in place to prevent a faction from befriending all
This could be done by formal request from factional guild leaders, or via some complicated spy-boot automating the process.
A bit of player politicing that can influence the world would be great, bards and assassins could recieve orders from a guild leader where the only perpose is to gain favour with another faction - awesome!
Global alliances
- Zaranthys Rivermoon
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Re: Global alliances
... such as TC?Red-Mane wrote:Could for example Last Alliance gain an ally.
- Zaranthys Rivermoon, ranger.
"Walk long and far, friend. Safe journeys and safer returns"
*The Few, The Proud, The Silver Striders (TSS)*

"Walk long and far, friend. Safe journeys and safer returns"
*The Few, The Proud, The Silver Striders (TSS)*

- Zaranthys Rivermoon
- Newbie Helper
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- Location: Sherbrooke, Québec, Canada
Never hurts to try ...Kromix wrote:dude stop trying the way the server is meant to be, it has been like this for years. and it hasnt been changed for a reason.
- Zaranthys Rivermoon, ranger.
"Walk long and far, friend. Safe journeys and safer returns"
*The Few, The Proud, The Silver Striders (TSS)*

"Walk long and far, friend. Safe journeys and safer returns"
*The Few, The Proud, The Silver Striders (TSS)*

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Death Dealer1
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P. Fricebottle
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Deathdealer's idea is good but the entire idea of Last Alliance gaining another ally isn't. LA is the biggest faction, its got good jobs, close to good areas next to it, and is the LAST Alliance. Besides, we all need a place to raid, if LA was allied with another faction then that would make it much harder to find a faction to raid in a group. Because a lot of groups have maybe a guy from MA, AO there, etc.

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Go'f
"the way it has always been" is not a good arguement for status quo. just cause it is always been that way doesn't make it the best way...Kromix wrote:dude stop trying the way the server is meant to be, it has been like this for years. and it hasnt been changed for a reason.
It seems the world is pretty static (after a reset) as it is, I recon it'd be great to be able to Negotiate new allies, making alliances could have lasting effects on all of your faction, your behaviour as a member of a faction could result in your faction losing privileged ally status etc.
OK so LA was a bad example but it was just that, an example...
Maybe LoS might want to try to talk the AO's into betraying the Dwarves... you can see the Role play benefits and coolness of loggin in one day and all your allied factions have been told your now the enemy...
on a side note... attacking your own faction makes you a trator and unable to return to your own townships... what is the result of attacking an allied Township, do they remember your wrongs?
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P. Fricebottle
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No, sunken is there for level 30s to go to and get the Pirahna'rs Tooth, Pirahna's Helm, Tidal Lord Helm, and etc. for their lowbieslordshelt wrote:thats why sunken is there...like a normal city that hates everyone

