Guild Halls
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WillPower
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Guild Halls
Is there any plans laid for having places where established guilds could gather etc? Kinda like huoses where only guild members can enter... the doors are locked for everyone else... a safe place to train/bind/talk to other guildmembers in private?
----WILLPOWER MOTHER ****ers!
It takes most alcoholics their entire lives to recover... but for me... Im usually fine by noon.
--> {CLAD} Sir William the Angel
--> {CLAD} Sir William the GateKeeper
It takes most alcoholics their entire lives to recover... but for me... Im usually fine by noon.
--> {CLAD} Sir William the Angel
--> {CLAD} Sir William the GateKeeper
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HealingBreeze
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lord_modred
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i think adding epic area's is more key to working on then guild halls.. probably why they noted they arnt working on guild applications yet in the documentation..
but sure would be nice to get more guild and faction wars going on.. maybe making public notices to certain cities.. see what forces we can gather to work as a group and what forces can be gathered to help defend...
but sure would be nice to get more guild and faction wars going on.. maybe making public notices to certain cities.. see what forces we can gather to work as a group and what forces can be gathered to help defend...
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HealingBreeze
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WillPower
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Yeah I understand the ideas that you got bugs to fix before this -- but then whats the point of having a suggestion forum at all if you just say "after the bugs are fixed"? Seems kinda like alot of these ideas get shot down by that...
I think we all kinda understand you not gonna make big changes till the bugs are fixed but just trying to get this stuff posted and written down for future plans and such....
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I just reread my post and thought it sounded a bit rough... didnt mean to sound disgruntaled etc lol. I sometimes forget to say how much I appreciate your work on NS and how much fun Ive had playing it. Just wish I could help out more sometimes and get frustrated I cant...
I think we all kinda understand you not gonna make big changes till the bugs are fixed but just trying to get this stuff posted and written down for future plans and such....
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I just reread my post and thought it sounded a bit rough... didnt mean to sound disgruntaled etc lol. I sometimes forget to say how much I appreciate your work on NS and how much fun Ive had playing it. Just wish I could help out more sometimes and get frustrated I cant...
----WILLPOWER MOTHER ****ers!
It takes most alcoholics their entire lives to recover... but for me... Im usually fine by noon.
--> {CLAD} Sir William the Angel
--> {CLAD} Sir William the GateKeeper
It takes most alcoholics their entire lives to recover... but for me... Im usually fine by noon.
--> {CLAD} Sir William the Angel
--> {CLAD} Sir William the GateKeeper
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HealingBreeze
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- Joined: Mon Jun 28, 2004 12:14 am
I understand that, but may as well writh them down now while the ideas are still fresh, eh?TGPO wrote:At this point in time guilds are not officially supported or recognized. This is a topic that will be revisited at some time in the future. There are much more pressing issues that need dealing with first.
- AlienOverlord
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I like the idea, but i say let others in and have guards spawn based on average level of the guild members and a treasure (that guild members can't take) with treasure of equal value. Then when you loot a city you can also hit the guild houses. A guild with strong members would spawn some strong guards which should reflect the guild alignment. And it would be really cool if you could take a banner from the guild house and put it in your own guild, like capture the flag. Members of the guild who lost it should be told which guild captured it. Not feasible really, but would be fun...maybe could be implemeted with current factions.
