Unfortunately, we can't straight up adjust the DC of stun and keep functionality as it is. Options we have available are:
- Limit hips behind some kind of cooldown (maybe scaling to SD/ranger/shifter level?)
- Limit stun fist behind some kind of cooldown (If you can't spam it to chain stun / force a lowish roll, it'd be much less of an I win button and much more of a tool)
- Turn stun fist into a generic point and click ability (i.e. it wouldn't be a 'proper' melee attack anymore, though we could still roll against AC etc.), so we'd get to change the DC, duration, etc.
- Hook dev crit to call an arbitrary script (My current favourite idea is replacing instant death with significant (50% or so) physical damage vulnerability)
- Replace dev crit with a bonus to crit multiplier (i.e. WM's with dev crit scythe would hit x6)
These maybe aren't comprehensive, so if you have other ideas / suggestions, feel free to throw them in as well.
Thoughts from players, other than "please don't nerf my stunner SD, I really like winning"
