Divine might and divine shield
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Divine might and divine shield
Since blinding speed and barbarian rage are free actions, shouldent divine might, divine shield and optionaly divine wrath(this one can be made to last way longer so it dosnt matter to much), be free actions to, if posible. Mind you I do not know if they are hardcoded or not, but I belive blinding speed who has been made a free action is hardcoded, so I was hoping it would be posible.
Re: Divine might and divine shield
I was thinking the same, at lower lvls, but once you play a nice CoT, you won't mind much about it not being a free action.

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Re: Divine might and divine shield
Again - this for NS5? 

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Re: Divine might and divine shield
hehe. been here b4.
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Re: Divine might and divine shield
Errr.... no it is not :p miss post, pls move to ns4 ideas and sugestionsFlailer wrote:Again - this for NS5?

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Re: Divine might and divine shield
I till belive the sugestion is valid, the actions can n ot even be quickened like a spell.
Re: Divine might and divine shield
i say no.TheEnlightened wrote:Since blinding speed and barbarian rage are free actions, shouldent divine might, divine shield and optionaly divine wrath(this one can be made to last way longer so it dosnt matter to much), be free actions to, if posible. Mind you I do not know if they are hardcoded or not, but I belive blinding speed who has been made a free action is hardcoded, so I was hoping it would be posible.
capping your dodge AC and giving +10-20 divine damage is way too powerful to be instant.
-Slave- [GM]
Psycho Banny and all his forms

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Re: Divine might and divine shield
Barb rage is haste, fear aura, and +6 to str instantly...-BannyD- wrote:i say no.TheEnlightened wrote:Since blinding speed and barbarian rage are free actions, shouldent divine might, divine shield and optionaly divine wrath(this one can be made to last way longer so it dosnt matter to much), be free actions to, if posible. Mind you I do not know if they are hardcoded or not, but I belive blinding speed who has been made a free action is hardcoded, so I was hoping it would be posible.
capping your dodge AC and giving +10-20 divine damage is way too powerful to be instant.
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VagaStorm
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Why would I want to count 12 hours twice? I’m perfectly capable of counting to 24, and while we’re at it, can someone go shoot named time zones. GMT+x is all we need!
Amoenotep wrote:if you die to harper that just means your build sucks.
Re: Divine might and divine shield
Oh good point Vaga.
Amoenotep wrote:Interesting turn of events.....
Re: Divine might and divine shield
i disagree.mgrjebbo wrote:Oh good point Vaga.
you have to be pure to receive the haste bonus, not so for divine bonuses
the fear aura is only useful for things lower lvl than you...doesnt do anything if you are even level.
and the +str....pretty easy to cap out on your main stat as is. thats pretty negligible.
i hardly think haste is equivalent to a 10+ AC and +10-20ish damage boost...
-Slave- [GM]
Psycho Banny and all his forms

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Re: Divine might and divine shield
That is a good point. and the +10 ac is prity powerfull, +10-20 ish damage bost can be keps up constantly by a cleric. Maybe only divine might should be instant, ant the other quickend?-BannyD- wrote:i disagree.mgrjebbo wrote:Oh good point Vaga.
you have to be pure to receive the haste bonus, not so for divine bonuses
the fear aura is only useful for things lower lvl than you...doesnt do anything if you are even level.
and the +str....pretty easy to cap out on your main stat as is. thats pretty negligible.
i hardly think haste is equivalent to a 10+ AC and +10-20ish damage boost...
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VagaStorm
VagaStorm
Why would I want to count 12 hours twice? I’m perfectly capable of counting to 24, and while we’re at it, can someone go shoot named time zones. GMT+x is all we need!
Amoenotep wrote:if you die to harper that just means your build sucks.
Re: Divine might and divine shield
We've debated this behind the scenes and decided against making the abilities free actions because the coding is all or nothing. Either all classes that can use the ability have it as a free action, or none do, and we didn't like the idea of clerics or weird bard mixes having access to powerful nearly instant buffs.
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Yes, I'm a DM, but your build still sucks.
Re: Divine might and divine shield
Way to powerful to be instant, and while you are casting it you aren't flatfooted anyway (can't be sneaked while you cast divine might/shield). Too good to be true as it is, no need for any improvements!
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Re: Divine might and divine shield
after carefull considderation, I've come to agreeDaltian wrote:Way to powerful to be instant, and while you are casting it you aren't flatfooted anyway (can't be sneaked while you cast divine might/shield). Too good to be true as it is, no need for any improvements!
