2. NPC (in each faction's barracks or one of their government buildings) that sells guard items to players, availability depending on level (using gear level's 5 - 13) such as armor, cloaks, ect. Perhaps even faction specific dye's
These other 2 suggestions would prob take more work, perhaps "too" much given that NS-5 is still under development, and the major resources are now being put into that project.
1. Banking system, instead of keeping your extra coin on mules
2. Player houses for those of us who have been here a while, and have earned the privlige (sort of like the guild hall set up, only much smaller and only 1-3 personal item chests)
3. Epic summons can help with relic raiding by being able to carry a relic themselves, though the drawback is if it dies before you can get it back to your cradle, the relic dosnt just drop on the same map as the summons died on, it automaticly gets transported back to the cradle you took it from.
There ya go.. some older suggestions, and some newer ones ive tinkered around with
