Timer on transition

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mining
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Re: Timer on transition

Post by mining »

Rufio wrote:Blocking doors with a dragon is a legitimate tactic. Realistically, how are you going to open a door with a huge dragon in front of it?
Magic.
Bargeld wrote:Overall, I think most would agree that a pure rogue is probably the worst build on the server.

VagaStorm
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Re: Timer on transition

Post by VagaStorm »

mining wrote:
Rufio wrote:Blocking doors with a dragon is a legitimate tactic. Realistically, how are you going to open a door with a huge dragon in front of it?
Magic.
I think it's Puff, you'll have to wait a year or 2.
Best Regards
VagaStorm
Why would I want to count 12 hours twice? I’m perfectly capable of counting to 24, and while we’re at it, can someone go shoot named time zones. GMT+x is all we need!
Amoenotep wrote:if you die to harper that just means your build sucks.

hond
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Re: Timer on transition

Post by hond »

i insist...on second SC you can't open door from outside temple...
i know it because you can see others players, and we was all in pvp...guys was blocked outside whith no posibility to open and trans to inside temple.. make a test...you will see that door mouvement don't finish the opening, and you can't open...
if you can't open from inside...just kill the dragy...but from outside?? once i control relic i park a dragyy here and problem solved ( if it's legitimate ) ...what i understand is..you can put a draggy on way to annoy the exit mouvement...but never blocking a door, and block the trans from outside...

Monkey
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Re: Timer on transition

Post by Monkey »

Delisha Zrazorian wrote:naw... Annabelle opens that door and sneaks past them every time... simply must look (spin screen around) and find the door... then click to open it...
Now why'd you have to go and tell him that little trick? I find it highly amusing when people complain here or on the shout channel about "OP" builds or "unbeatable" tactics instead of trying to actually figure out how to beat them.

A trickier puzzle to solve is how to get a relic out of the AO cradle when a dragon is sitting on it. Please don't share ways you've figured out to get around that tactic. We should all demand that the developers code in a high-powered electric shock to any dragon that sits on the cradle.


As for epics? Make two of them spawn automatically if relics are present in the cradle. Also give them some cool (but rare) drops and let everyone fight over loot as well as relics in the middle of big battles. Maybe the drops should provide similar bonuses to the job bonuses their faction has so that farming your own epics doesn't help you much.


Transition spamming? I'd rather die (or just let a spammer get away) than stare at that loading bar more times than I have to. It's an exploit of the game's need to keep maps reasonably small. If I can't do it on an open map I'm not going to use transitions to do it in PvP. Fun and fair play are much more important than winning any one battle.
Last edited by Monkey on Thu May 31, 2012 5:29 pm, edited 1 time in total.

hond
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Re: Timer on transition

Post by hond »

Now why'd you have to go and tell him that little trick? I find it highly amusing when people complain here or on the shout channel about "OP" builds or "unbeatable" tactics instead of trying to actually figure out how to beat them.
:lol:
I'm proud of saying in shout: CoT are OP...cause it's true...
CoT are OP:
-cause the debility of the cross class paly and monk .... no buffs...it's overpowered with a token you can't dispell and give TS..
-cause its a tons of epics feats very playable like improved stunning fist (DC stunners monks), great smite (with paly, for nub hotcase kill), Great wisdom (also all autometagamic epics feat)for demential DC implode cleric + max spot, etc etc...
-cause they can mix an indecent AB +65, indecents saves 60+ with indecent stun DC 62+ at same time, and no other class combo can pretend the same result... -
cause they can do 600 smite hits but can't be smitable...CoT is the ultimate class for cross class toons...if your NC, you want CoT for pretty all your toons...10 LVL = +5 saves+ 5 AB (short buff duration)+ 5 epics feats (taking CoT at 20+)+ lay on hands+ at least 1 smite+ access to Spot...
and just with Paly Monk CoT class combo, you can make like 10 differents toons.... Man i understand that your on the wrong side of the barrier for judge CoTs...seems so easy to found a toons who can beat up all the CoT of the game, that i feel like an idiot not having founding it...
And again...on my second SC...no one can open the doors from outside temple...you can't enter...try it and you will see..

cRaZy8or5e
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Re: Timer on transition

Post by cRaZy8or5e »

So this is the basis for all of hond's rants. 'I can't figure a way out of how to defeat a build or a strategy so I'm going to automatically assume that it can't be done.'

Change your tactics hond.
"Nobody Expects the Northern Inquisition!!!!"
-Blystos Re-

mining
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Re: Timer on transition

Post by mining »

I've said this a bunch of times: If you're dying to a COT smiter, you're doing it wrong.

In regards to stun fist: Thats more of a consequence that stun's OP. See my sig.

In regards to CoT being the most OP thing from NC?
I disagree. My favorite melee NC builds don't even use CoT.

Regardless: CoT is freaking hard to stop when its wrathing and hitting you. But, they certainly have counters, and mages are an integral part of beating a CoT.
Bargeld wrote:Overall, I think most would agree that a pure rogue is probably the worst build on the server.

frogofpeace
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Re: Timer on transition

Post by frogofpeace »

They certainly do.
Three years of nursery school and you think you know it all.
- Dr. Michael Hfuhruhurr

Bargeld
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Re: Timer on transition

Post by Bargeld »

mining wrote:mages are an integral part of beating a CoT.
this.

There is a good bit of truth behind Hond's claim... more so if you are from SL. We don't have Harpers or CoT as options, so the high DC AQ3 casters are neigh impossible to do. We are ALL evil, no one else is reliably anything. Everyone else has either no restriction, or just NOT something. It's been shown in past relic events even, if NC actually has a decent amount of players involved, they will win. If NC has a small showing, someone else wins. When TC wins, its because TNC decided it was TC's turn ;)

I have my mage army now tho, I told you years ago that I would :twisted: Acheiving that took the edge off my complaints about CoT a bit, but it still doesn't make things right. I suppose evil is supposed to complain about how good is so damn, well.. GOOD. The irony is that the CoT isn't.
Death Dealers ::DD::
Laufer - Gemetzel - Force - Little Fist - Egil - Torture - Hatshepsu - Nemesis - Hierophant - Supernaut - Flesh Hound - Insurrection - Antithesis - Dead of Winter - Volcanus 2000

Daral0085
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Re: Timer on transition

Post by Daral0085 »

It's been shown in past relic events even, if NC actually has a decent amount of players involved, they will win.
ROFL. I think I found my new signature.
Bargeld wrote:It's been shown in past relic events even, if NC actually has a decent amount of players involved, they will win.

Rufio
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Re: Timer on transition

Post by Rufio »

You can do dc 48 auto-quickened wizards and DC 47 auto-quickened clerics and sorcs in SL. They aren't the absolute best possible max dc caster builds, but I wouldn't say it is impossible by any means.
Sebastian (TSS) Doc - Rufio of (TSS) - Dagr (TSS)
Raijin {FoN} - Arcadia {FoN} - Geb {FoN}

Bargeld
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Re: Timer on transition

Post by Bargeld »

Possible <> viable. They are so weak in comparison. Saves, disc, hp. Ugh. It always sucks playing a toon that you know is inherently inferior in comparison. My experience with proof-of-concept toons is that they rarely get playtime unless they have a really effective talent of some source (fear dc dragons and pdk are good examples). Our claim to fame is a dc 52 fort vs death with no sc thats difficult to use. Once. Against enemies with 50 base fort.

But I digress... the only time the transition game is an issue is when all involved have similar load times and speeds, etc. And thats just cuz it makes it a lot harder to play. Oh and the obvious relic bugging from death during trans. Hate that.
Death Dealers ::DD::
Laufer - Gemetzel - Force - Little Fist - Egil - Torture - Hatshepsu - Nemesis - Hierophant - Supernaut - Flesh Hound - Insurrection - Antithesis - Dead of Winter - Volcanus 2000

hond
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Re: Timer on transition

Post by hond »

In regards to stun fist: Thats more of a consequence that stun's OP. See my sig
Stun OP when you add it AB+AC+saves+divines damages+undispel TS..regulars stunners have all some debitlity...only CoT stunner are so powerfull...
You can do dc 48 auto-quickened wizards and DC 47 auto-quickened clerics and sorcs in SL. They aren't the absolute best possible max dc caster builds, but I wouldn't say it is impossible by any means.
True...if you max your int or wisdom and don't take other epics feats...48 DC is the max you can reach with a +4 book...in all of case 95 % of the CoT toon will have 50+ on all saves...how many spells do you need to beat a cot??and how many spells, a Cot will allow you to cast ??
Regardless: CoT is freaking hard to stop when its wrathing and hitting you. But, they certainly have counters, and mages are an integral part of beating a CoT.
Mage are integral part ... inside a team...a CoT well played will gain 95 % of his duel against the best sorc/wis...as 95 % of all his duels against any toons...that's why they OP...just quit their damn undispelled token with TS, and they will more beatable..a mage can cast some invisibility, once TS dispelled and force CoT to use a dager or helmet in order to see him...a hypser can dispell that TS, and the loose of 20 spot allow him to hide sneak...

A easy nerf is make NC token dispelable ...that will a nice start...and CoT good only...or NC good (as SL is evil)...
So if you want a monk, you can't take the best class monk (gitzerai, water genasi) as we can't in SL...

mining
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Re: Timer on transition

Post by mining »

hond wrote:
In regards to stun fist: Thats more of a consequence that stun's OP. See my sig
Stun OP when you add it AB+AC+saves+divines damages+undispel TS..regulars stunners have all some debitlity...only CoT stunner are so powerfull...
Nope, all stunners are blatantly ridiculously OP. The investment into stun lets you beat 90% of toons that haven't specifically invested into stopping you. And if you went the dex pure fighter route, you're still a reasonably tanky hitter, if you went the HiPSing stunner route you're still a ridiculously good hipser, and if you went the CoT route, you're still a CoT and all that entails. X many feats just isn't that much of a sacrifice when it is *always* coupled with an ability that makes up for not having X or Y - i.e. HiPS, pure fighter/CoT feats and AB, etc.
True...if you max your int or wisdom and don't take other epics feats.
Thats what the CoT casters with high DC do, and while they do it in style (by which I mean lol cleric spam heal, spam implode, spam heal) they don't do it overly much better than a similar DC 47 build. I mean, really, AO has the best DC casters in the game - its just they sacrifice way too much to pull it off, lol.
Edit: Also, I've seen people smoke CoTs with mages - equally I've seen mages smoked by CoTs. I think it mostly depends on how bulky the mage is and how much support they each have.
Bargeld wrote:Overall, I think most would agree that a pure rogue is probably the worst build on the server.

hond
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Re: Timer on transition

Post by hond »

So this is the basis for all of hond's rants. 'I can't figure a way out of how to defeat a build or a strategy so I'm going to automatically assume that it can't be done.'

Change your tactics hond.
I love pvp...that's the fact... i will try to defend if i know i will have fun...fun not meaning i will "win",but at least having some oportunity to kill some raiders, or just make them hard to kill me... I don't find funny at all, get wiped in 10 seconds by a toon who have best stats in all compared to me... ( AB, AC,saves, damages, skills, stun DC )...
You can think what ever you want..its not all about the CoTs...Your tokens are particulary good, as allow you to cross class easier then other factions have to do, and its a "permanent buff" while it last. That eyes token is just a bad joke...Paly monk CoT(zen archer divine spoter, divine stunner, dual kamas, etc...), ranger monk CoT (hypser in forest), are spot war machines with no caster class...Gear+Token make those combo class using TS and with 2 buffs capping their spot with a crafted helm... in SL, if your not dedicated caster, you will hardly capping ur spot, and your spot will stick hard after a simple greater dispel scroll...
It's not all about the CoTs, but those last ones are the most visible part of the umbalanced situation...
I understand that your defend ur own interest...
Your not totaly objective....

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