and ur not getting the point of pure classes mining. or multiclassing apparantly. pure classes would further add to what the class can already do.
Really? I didn't realise Paladins were great at killing themselves to raise dead already, or that Fighters were great at having FoM and haste as a str build. They're meant to give them the stuff that was holding them back, and some other cool stuff that makes them work better, and be an option.
A 40 rogue wouldn't be better than a 17 rogue druid 6 shifter 17 in melee. but in picking locks/sneaks/hiding/ whatever else rogues are supposed to do, yes it should.
Cool. Give rogues +50 to all skills at level 40 and you'll get *really* good corner sneaks and lock pickers. They'll still not be used. No discipline makes them autosuck.
mulitclassing is supposed to be for versatility. being able to do many things pretty well.
I can make a better WM in every way by dipping some rogue than going 30 WM. Thats a wrong statement.
while pure classes do whatever it is they do VERY well.
Eh. Fighters KD really well, I guess, but WMs are better at not being a 1 shot wonder.
a multiclass can take on many different builds while a pure class takes on (depending on the class) usually one other class.
So wrong. Fighters can kill any given thing. Same with barbs/palas. Multis do the same. This isn't rock paper scissors. Its rock paper scissors, grass tree ion quark black hole nuke shotgun glass cannon water leaves.... There are too many variables to quantify ANYTHING in such a dumb, simple way.
Pure monks take on mages. they are mage killers. No mage spell should touch them.
Pure monks will get killed in seconds by hellball, onto bigbys slow (no SR) melfs (no SR) Ice storm spam (no SR).
cause the fighter would out damage them and then kill them, or do anything else to it really.
Said monk could be a focused stunner, or have 90 AC and be untouchable for fighter, or equip a sling and kite the fighter from range.
In order to do what one multiclass would/could do you would need to make many pure classes to do the same thing.
Not really. A pure paladin works similarly to a lot of melee builds, ditto with pure fighter and str based WM. Fact is, pure class is for some of the gimmicky stuff (i.e. KD and roar, Warlords might, more AB etc)
Just give me the spreadsheet and all the information from the server regarding those builds.
Sure. But yeah, w/e. The spreadsheet is just a clean, clear way of expressing a build. I can work builds out on paper... I remember what a lot of the spell mods etc. are for buffs on this server, and most of the items as well. I can scan in my paper workings for you, but they'll look like gibberish. The spreadsheet, I repeat, does not build for you.
Oh and sarcasm as a means to attack someone is also childish. I don't care if u do it, I just hate hypocrites. Also, I learned to annihilate people in the marines. You don't know jack [censored] about annihilating anyone. leave it to the pros.
Can we please stop with the personal attacks? Yes, I use sarcasm. Its a way of conveying your opinion. I don't care if your a pro trauma surgeon who can cure cancer. The only difference who you are makes to me is if you are competent at the game, or incompetent. And, I haven't played with you much in game, so I just hate your opinions on pure classes.
again your comment about prc's not needing love is not what i was talking about and you again took one part of what i was saying and failed to realize the bigger picture. Another mining approach right there. I should coin that phrase. Whenever someone comes up with something that is nit picky and derails from the main point. It's a mining approach.
My comment is about prcs being comparable to a lot of base classes as to needing love. Rangers need love as much as RDDs and SDs need love.
II wands aren't permanent. they run out. the only point i was making was exactly that. I realize they help against kd and other feats too. It's quit simple to figure that out, they give the same thing. dodge only gives ac if ur running in combat and in regards to AoO. also when ur in combat and ur II drops off cause u got dispelled or it runs out, or something else. ur running around trying not to get kd'd and reigniting ur II and sometimes ur already dead. I don't have to worry about that.
You know what else runs out? Everything. II wands have a ton of charges, you can use them easylike in combat. 5 feats is a huge waste.
AoO has no effect if you have over 15 tumble. Easy.
Dodge gives AC so long as you aren't running with AWSD or holding mouse button, or being attacked by a HiPSer, or stationary.
my pally is untouchable when he puts his divine shield up, but the second it comes down he get's hit about 2 or 4 times if i don't time it right to get it back up. but my pally has disc. something rogues do not.
Its not untouchable in either pvp or pvm. A) There are 80+ AB builds. B) There are 90+ AB monsters.
Yeah, but rogues will likely never get pure class bonuses because there will never be a good enough reason to take them pure without them being amazingly overpowered.
he's lvl 30 now, so when he is in the places he is at, he is untouchable.
NITPICK WARNING:
Oh Emm, Gee, my sorceror is SOOOO Untouchable, He walks around in GOBLINS in MELENCIA and stands there and doesn't get hit! Pretty wow, eh?
... Seriously. Anything other than level 40 PVP or PVM (in high level planes) is so utterly useless it isn't funny.
Sancreed was doing such level inappropriate things at 20, that you could extrapolate and say he could solo G1 at 40. He can't. Oh Emm Gee.