Epic Mage Armor nerf........
Re: Epic Mage Armor nerf........
PM's saying it's not us but monk/wiz, monk/sorc that are overpowered, the other ones saying the oposit. And us from TC and NC feeling really follish.
xXenox
Re: Epic Mage Armor nerf........
Right now, the EMA mnk casters can get up to mid-70s comfortably, 75-76
Non mnk casters can get up to the mid-low 60s 63-64 with EMA at +12
The Divine Shield casters, get their AC up in the high 60s 68-69 with EMA
anyone with a +48ab or higher is basically hitting every mage most of the time with EMA at +12, really, it was balanced at +12, none of the players were complaining about it.
It was the natural AC of the PM and his summons' +81ab that were the problem; this change was targetted at the PM (hopefully), but ended up missing the target and hitting the rest of the mages.
Also, scaling EMA with caster lvls is a bad idea as well, there is already enough sacrifice that goes into taking that feat as it is that creates the balance in that. +12 was balanced, and really helped create some more diffrentiated varieties of mages.
Non mnk casters can get up to the mid-low 60s 63-64 with EMA at +12
The Divine Shield casters, get their AC up in the high 60s 68-69 with EMA
anyone with a +48ab or higher is basically hitting every mage most of the time with EMA at +12, really, it was balanced at +12, none of the players were complaining about it.
It was the natural AC of the PM and his summons' +81ab that were the problem; this change was targetted at the PM (hopefully), but ended up missing the target and hitting the rest of the mages.
Also, scaling EMA with caster lvls is a bad idea as well, there is already enough sacrifice that goes into taking that feat as it is that creates the balance in that. +12 was balanced, and really helped create some more diffrentiated varieties of mages.
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Re: Epic Mage Armor nerf........
lvl 30 pm summons have 70ab
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Re: Epic Mage Armor nerf........
Yeah, I don't know about your AC numbers above, Rogue, you see the builds not me. But my CoT, 74 Ab self buffed, went after Peck last night and he didn't even bother to run. Couldn't touch him. Meanwhile, I'm getting slammed. That doesn't seem right. Instruct me.
Mages have plenty of ways to get away - they got legs, don't they? they got time stop? they got plenty of ways to slow down their opponent. They got autostrip mords, no-save NEB, no-save IGMS, Bigsbys in multiple flavors. They sholdnt be able to stand toe-to-toe with a competent meleer and not get hit - they should die horribly if they're caught.
For the record, I'm in the same boat as Alka with a PM build, which I may not be finishing after 35 levels. I still think it's a good change.
Mages have plenty of ways to get away - they got legs, don't they? they got time stop? they got plenty of ways to slow down their opponent. They got autostrip mords, no-save NEB, no-save IGMS, Bigsbys in multiple flavors. They sholdnt be able to stand toe-to-toe with a competent meleer and not get hit - they should die horribly if they're caught.
For the record, I'm in the same boat as Alka with a PM build, which I may not be finishing after 35 levels. I still think it's a good change.
Last edited by frogofpeace on Thu Jul 09, 2009 7:09 pm, edited 1 time in total.
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Re: Epic Mage Armor nerf........
Peck's AC=74, if you weren't hitting him, make sure you've got trueseeing/see invis up, you have the Blind Fight feat, etc. i mean, the numbers don't lie, look at other reasons you can't hit him. If you have an AB=74, you don't think it's fair that someone can get and AC that you can only hit HALF the time? as it is, you should hit him every time if you have blind fight and true seeing.
On top of that he's an AC build, he's got his AC maxed, and you still have an AB that will hit him on every single roll that's not a natural 1.....and that's with the +12....think about that, how is it broken?
On top of that he's an AC build, he's got his AC maxed, and you still have an AB that will hit him on every single roll that's not a natural 1.....and that's with the +12....think about that, how is it broken?
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Re: Epic Mage Armor nerf........
Add size factors, tumble, dodge feat, environmental factors to it also.
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Re: Epic Mage Armor nerf........
NC - i got TS
. And Blind Fight. He didn't even BOTHER to run. I agree the numbers don't lie (lol I'm not accusing you of lying, either, just confused)

Last edited by frogofpeace on Thu Jul 09, 2009 7:14 pm, edited 1 time in total.
Three years of nursery school and you think you know it all.
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Re: Epic Mage Armor nerf........
When discussing EMA change with one of the PWnD I was told that AC sorc builds have mid 50's AC. When I said that I cant belive that he/she told me that they do have 85 AC but thats fully buffed. Anyone sees the humor in that as I do?
xXenox
Re: Epic Mage Armor nerf........
str Cleric/bard/16PM shieldless 73ac - 67ac, str wiz/30pm shieldles 73ac - 67ac , Sorc/5monk/5bg 82ac - 76ac although its about -20 that when casting
just to name a few.
all -6 ac ala nerf... W
I'm only complaining because I once could somewhat manage the more difficult areas with these toons and now i can't.
They were toons worth building and currently their ac is not worth the other sacrifices to the build. I consider myself a decent builder and can manage saves vs ac vs ab well. The change just throws a wrench in quite a few of my builds making me relunctant to play them in 40lvl areas and heavy pvp. I just don't understand WHY the change it seems so arbitrary. Sure their some builds with out of control ac but IMO not very "well built toons".
e.g. High ac builds sacrifice saves/ab/dmg/DC and usually very dispelable unless buffed by decent casters. Their only saving grace is that they do have high ac and can at least repel physical attacks.
I'm "whining" because I don't agree with the change . Change my mind PLEASE.
just to name a few.
all -6 ac ala nerf... W
I'm only complaining because I once could somewhat manage the more difficult areas with these toons and now i can't.
They were toons worth building and currently their ac is not worth the other sacrifices to the build. I consider myself a decent builder and can manage saves vs ac vs ab well. The change just throws a wrench in quite a few of my builds making me relunctant to play them in 40lvl areas and heavy pvp. I just don't understand WHY the change it seems so arbitrary. Sure their some builds with out of control ac but IMO not very "well built toons".
e.g. High ac builds sacrifice saves/ab/dmg/DC and usually very dispelable unless buffed by decent casters. Their only saving grace is that they do have high ac and can at least repel physical attacks.
I'm "whining" because I don't agree with the change . Change my mind PLEASE.
Last edited by Alkapwn on Thu Jul 09, 2009 7:14 pm, edited 1 time in total.
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Re: Epic Mage Armor nerf........
85 ac WAS the same as a monk/sorc/bg with div shield and EMA.
This is that trend that people mention from time to time, how the ACs and ABs seem to be getting larger and larger. These builds are available almost everywhere casters are available or some combo that is comparable.
This is that trend that people mention from time to time, how the ACs and ABs seem to be getting larger and larger. These builds are available almost everywhere casters are available or some combo that is comparable.
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Re: Epic Mage Armor nerf........
So, 79 ac now. Stil over the top for arcane caster if you ask me.
xXenox
Re: Epic Mage Armor nerf........
well being casters they actually lose quite a bit when actually casting spells and these build also have Expertise i assumeBargeld wrote:85 ac WAS the same as a monk/sorc/bg with div shield and EMA.
This is that trend that people mention from time to time, how the ACs and ABs seem to be getting larger and larger. These builds are available almost everywhere casters are available or some combo that is comparable.
They go down like rocks once they lose concealment and have to run around like other caster builds. thier ac is for show and dancing only totally ineffective if they want to do anything
Dodge AC isnt worth anything unless you are actually engaging in melee or .......... countering.

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Re: Epic Mage Armor nerf........
Might be for show, but while I am enjoying the show I still can hardly hit them. And once I see that I cant hit them and decide to go for another target I am dead in a sec. Or I am dead while I am runing towards them because I got bigsbied/dazed/stuned/confused/blinded/slowed and once I am so lucky to somehow get to them they start doing the "show" as you call it so I can't hit them again.
xXenox
Re: Epic Mage Armor nerf........
not every build is able to kill every other build. Again, there's a HUGE sacrifice that goes into that AC that makes those hybrid casters vulnerable to any number of other options. You alone, shouldn't be able to solo everything. That's what's great about this game, but it's getting taken away with this particular nerf.
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Re: Epic Mage Armor nerf........
Anyway. If NC or TC gets a wizard or sorc to play with at least we would have same options and I wouldn't complain so much and would consider my faliure to be of the "build better" kind. Right now I would take a wiz or sorc that can't have EMS and cry the tears of joy.
xXenox