Blindness changes

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LinuxPup
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Re: Blindness changes

Post by LinuxPup »

FoM was added and I thought that was mentioned (maybe not)... but uef and ava were already in the breach list a long time ago
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rocketkai
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Re: Blindness changes

Post by rocketkai »

LinuxPup wrote:FoM was added and I thought that was mentioned (maybe not)... but uef and ava were already in the breach list a long time ago
You are right.. just found FoM was mentioned in the change log. My bad

arvut
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Re: Blindness changes

Post by arvut »

Perhaps add a save/dice roll for every spell stripped by mords, the same way dispell works? cept for spellmantles, those should be instantly breached cause thats one of its main purposes. Not to forget, its still a very powerful spell when it comes to defeating a SR char.

Also, adding a save to the blindness of word of faith would make it less uber. Afterall, it does more than just blinding everyone within the colossal area of effect for ½ round per caster lvl. It also kills any summon, including epic summons without a single save if the wiki is correct. And THAT is way too powerful for being a 7th lvl cleric spell. Since it makes a palemaster, blackguard or a conjurer lose his best aid in a split second. Compare it to banishment, which requires a save, is 7th lvl for mages and 6th lvl for clerics. Why any cleric would chose to memorize that spell instead of a word of faith that is just one level higher, completly saveless and does 2 other good things cept getting rid of the summoned creatures, is beyond me.

So with this said, I praise thee for your good coding on that horrible spell, pup ;)

ps. oh btw, why is mass blindness/deafness disabled? I cannot make any sense of it since it is one of the few illusions that requires a save (the other 4 being silence, blindness/deafness, phantasmal killer and weird) perhaps its bugged somehow? Cause I really cant agree that its too powerful if you compare it to WoF (being 8th lvl mage spell with a save). Anyway, would be nice to see some more changing on those spells, keep up the brilliant nerfin :mrgreen:
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cRaZy8or5e
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Re: Blindness changes

Post by cRaZy8or5e »

arvut wrote:Perhaps add a save/dice roll for every spell stripped by mords, the same way dispell works? cept for spellmantles, those should be instantly breached cause thats one of its main purposes. Not to forget, its still a very powerful spell when it comes to defeating a SR char.

Also, adding a save to the blindness of word of faith would make it less uber. Afterall, it does more than just blinding everyone within the colossal area of effect for ½ round per caster lvl. It also kills any summon, including epic summons without a single save if the wiki is correct. And THAT is way too powerful for being a 7th lvl cleric spell. Since it makes a palemaster, blackguard or a conjurer lose his best aid in a split second. Compare it to banishment, which requires a save, is 7th lvl for mages and 6th lvl for clerics. Why any cleric would chose to memorize that spell instead of a word of faith that is just one level higher, completly saveless and does 2 other good things cept getting rid of the summoned creatures, is beyond me.

So with this said, I praise thee for your good coding on that horrible spell, pup ;)

ps. oh btw, why is mass blindness/deafness disabled? I cannot make any sense of it since it is one of the few illusions that requires a save (the other 4 being silence, blindness/deafness, phantasmal killer and weird) perhaps its bugged somehow? Cause I really cant agree that its too powerful if you compare it to WoF (being 8th lvl mage spell with a save). Anyway, would be nice to see some more changing on those spells, keep up the brilliant nerfin :mrgreen:
WoF doesn't touch epic summons that I've been able to notice these days. Used to, but not anymore. I'd have to test to be certain, but dragon knights, black devils, and death's accomplices don't get touched, but they might just have will saves that are too high. Mummy Dust does on occasion go down still.
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Amoenotep
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Re: Blindness changes

Post by Amoenotep »

deaths accomplice has never been touched by WoF
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arvut
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Re: Blindness changes

Post by arvut »

Alright, thats good then, but its still very effective against Gate, all summon creatures and Elemental Swarm, right? And since you mentioned a save, does it really require one? I am no expert on this subject so please enlighten me ;)

PS. Does a mage benefit from the blind fight feat in NS4? For example, can he still target things while blind just by telling the targets location from other senses (supernatural feelings, hearing and such)? If not then blindness vs casters is still very good. So you're WoF'ers are not so useless as you make it sound like...
Simulacrum is never what hides the truth - it is truth that hides the fact that there is none.
Simulacrum is true.

Korr
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Re: Blindness changes

Post by Korr »

All Ive done is play the druid/sd air elemental? Let me take a look at my toon list.

(A) Tyrant (A) - Could before nerf (havent played after nerf) take down any of the other 30 RDDs around (he is cleric/bard/30 RDD).
(A) Feint (A) - Epic DR 75+ AC pure bard, the only things that could regularly stop him were hipsers.
(A) Priest (A) - No hipser ever got past him, he laughed at mages. 30 cleric / 5 bard / 5 AA spot/ab/damage/spells, the works.
(A) Deus Ex Machina (A) - Undispellable auto-silenced pure cleric, need I say more?
(A) Fiend (A) - Pure pally using skara sickle. Finnessable +10 piercing/slashing weapon against neutral/evils, 70+ AC ez.
(A) BeBop (A) - Was standing toe to toe with 30 RDDs pre-nerf. 15 barbarian / 5 druid / 20 shifter (dire tiger form).
(A) Innuendo (A) - dex based pure fighter with 60 DC stunning fist. Self buffed AB/AC was crazy!


These are toons people saw, there are many more noone has seen (cleric/pdk, monk/shifter, wiz/aa, druid/shifter) which have huge potential. But when I dont look at forums for a day and there are 20 new pages of nothing but whines. . . I remember why I dont play anymore.
Amoenotep wrote:korr is the greatest :(
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cRaZy8or5e
PKer
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Re: Blindness changes

Post by cRaZy8or5e »

Korr wrote:All Ive done is play the druid/sd air elemental? Let me take a look at my toon list.

(A) Tyrant (A) - Could before nerf (havent played after nerf) take down any of the other 30 RDDs around (he is cleric/bard/30 RDD).
(A) Feint (A) - Epic DR 75+ AC pure bard, the only things that could regularly stop him were hipsers.
(A) Priest (A) - No hipser ever got past him, he laughed at mages. 30 cleric / 5 bard / 5 AA spot/ab/damage/spells, the works.
(A) Deus Ex Machina (A) - Undispellable auto-silenced pure cleric, need I say more?
(A) Fiend (A) - Pure pally using skara sickle. Finnessable +10 piercing/slashing weapon against neutral/evils, 70+ AC ez.
(A) BeBop (A) - Was standing toe to toe with 30 RDDs pre-nerf. 15 barbarian / 5 druid / 20 shifter (dire tiger form).
(A) Innuendo (A) - dex based pure fighter with 60 DC stunning fist. Self buffed AB/AC was crazy!


These are toons people saw, there are many more noone has seen (cleric/pdk, monk/shifter, wiz/aa, druid/shifter) which have huge potential. But when I dont look at forums for a day and there are 20 new pages of nothing but whines. . . I remember why I dont play anymore.
So we're all happy, you cuz you don't play and us cuz you don't play either. Now if we could just get you to leave the forums with all your talk about how wonderful you are.
"Nobody Expects the Northern Inquisition!!!!"
-Blystos Re-

Korr
PKer
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Re: Blindness changes

Post by Korr »

I hope its your kids that are getting on saying all this crazy. If not Im DAMN GLAD youre not my dad!!! You moan for AS LONG AS I HAVE KNOWN YOU about getting more stuff for NC. You GET it and you DONT WANT IT!!!

If the VERY VERY simple math and calculations of NWN is above your head and many other peoples then dont go blabbing around how you think things should work. Its ludicrus to think you would spend so much time griping about the way things work when you apparently dont understand any of it. NWN is a game of SIMPLE math, addition and subraction with comparisons. The only time division is necessary is for how many ranks of tumble/sc, the only time multiplication comes into play is a critical hit, which at most is x5.

In general crazy. . . shut up go home and take care of your kids. Maybe teach them to be a better person than you are, people come to play to try and enjoy themselves. You sir are doing nothing but attempting to R U I N that.
Amoenotep wrote:korr is the greatest :(
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alasteir
Looking for group
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Re: Blindness changes

Post by alasteir »

Korr,

Wow! Dude, relax........ refrain from the personal attacks on other players. Just a game.

arvut
Noob
Posts: 37
Joined: Wed Apr 08, 2009 8:54 pm

Re: Blindness changes

Post by arvut »

Please take this offtopic discussion in tells or start a new thread, Korr and Crazy. It has nothing to do with the new blindness changes from what I can tell. If it does then please explain how it does.
Simulacrum is never what hides the truth - it is truth that hides the fact that there is none.
Simulacrum is true.

Tru3Fals3
Newbie Helper
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Re: Blindness changes

Post by Tru3Fals3 »

actually, wof does dismiss dragon knight summons, zerg and i tested this one day (he used his pure cleric with epic spell pene and i was on bruce, pure cleric with epic conj focus and solar), granted you have to break the dks spell res of 50 but this isnt really difficult, hehe he hit it first go, we then proceeded to not hurt each other till we ran out of spells :mrgreen:
The truth is just an excuse for those with a lack of imagination.
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Tsavong
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Re: Blindness changes

Post by Tsavong »

I remember that two pure clerics slugging it out and getting no were fast. :lol:
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Alkapwn
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Re: Blindness changes

Post by Alkapwn »

Korr wrote: In general crazy. . . shut up go home and take care of your kids. Maybe teach them to be a better person than you are, people come to play to try and enjoy themselves. You sir are doing nothing but attempting to R U I N that.
:shock:
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Tru3Fals3
Newbie Helper
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Re: Blindness changes

Post by Tru3Fals3 »

Tsavong wrote:I remember that two pure clerics slugging it out and getting no were fast. :lol:
i believe i resorted to pulling out a generic sickle and trying to beat on you with my 30ab :lol:
The truth is just an excuse for those with a lack of imagination.
Amoenotep wrote:i still think everyone is just truefalse multi logging an entire server together :(

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