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Mythri Wolfwood
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Post by Mythri Wolfwood »

Vine Whip

Covered in thorns, this long vine was taken from an unknown plant and fashioned into a whip. Victims are injected by the thorns with a strong acidic toxin that leaves them confused. Interestingly, the vine continues to survive by absorbing the life force of those that it strikes.

Required Level: 35
Base Damage: 1d2
Base Critical Threat: 20*2
Base Damage Type: Slashing
Weapon Size: Small
Feats Required: Weapon Proficiency (Exotic)
Base Item: Whip
Weight: 2.0

Special Properties:

Additional Damage: +2d12 Piercing
Elemental Damage: +2d4 Acid Damage
Enhancement: +7
Massive Criticals: 2d10 Damage
Vampiric Regeneration: +4
Keen
On Hit: Confusion (DC 26) [50% / 2 Rounds]
Last edited by Mythri Wolfwood on Wed Aug 01, 2007 12:41 pm, edited 1 time in total.

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Mythri Wolfwood
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Post by Mythri Wolfwood »

Fang

Pulled from the mouth of a dying ancient multi-hued dragon, this tooth still retains some of the powers of its former owner. Due to its bright glow, it is usually sheathed by those who carry it.

Required Level: 25
Base Damage: 1d4
Base Critical Threat: 19-20*2
Base Damage Type: Piercing
Weapon Size: Tiny
Feats Required: Weapon Proficiency (Simple), Weapon Proficiency (Monk), Weapon Proficiency (Wizard), Weapon Proficiency (Druid), Weapon Proficiency (Rogue)
Base Item: Dagger
Weight: 1.0

Special Properties:

Additional Damage: +2d10 Piercing Damage
Elemental Damage: +1 Acid Damage, +1 Cold Damage, +1 Fire Damage, +1 Electrical Damage, +1 Sonic Damage
Enhancement: +5
Massive Criticals: 2d8 Damage
Damage Vulnerability: 20% Magic Damage Vulnerability
Decreased Skill Modifier: Hide -10
Light (Bright 20m) White
Keen

*Played around with the toolset and came up with the following visual representation for the item:

Appearance: Model (top-2, middle-3, bottom-4), Color (top-2, middle-2, bottom-2)
Visual Effect: Sonic
Last edited by Mythri Wolfwood on Sat May 05, 2007 1:34 pm, edited 2 times in total.

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Mythri Wolfwood
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Post by Mythri Wolfwood »

Belmont Morningstar

With a spiked metal ball affixed to the end of a chain whip, the Belmont Morningstar is a powerful weapon against the undead. Only those pure of heart may wield this weapon properly.

Required Level: 30
Base Damage: 1d8
Base Critical Threat: 20*2
Base Damage Type: Bludgeoning and Piercing
Weapon Size: Medium
Feats Required: Weapon Proficiency (Simple) or Weapon Proficiency (Rogue)
Base Item: Morningstar
Weight: 8.0

Special Properties:

Additional Damage: +2d8 Bludgeoning Damage, +1d8 Piercing Damage (+2d6 Bludgeoning Damage vs. Undead)
Elemental Damage: +2 Divine Damage, +1d4 Fire Damage
Enhancement: +6
Massive Criticals: 2d10 Damage
Damage Vulnerability: 25% Negative Damage Vulnerability
Keen
Light (Normal 15m) White
Cast Spell: Bless Weapon (10) 1 Use/Day
Only Usable By: Good

*Played around with the toolset and came up with the following visual representation for the item:

Appearance: Model (top-1, middle-3, bottom-4), Color (top-4, middle-3, bottom-3)
Visual Effect: Holy
Last edited by Mythri Wolfwood on Wed Aug 01, 2007 12:43 pm, edited 2 times in total.

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Mythri Wolfwood
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Post by Mythri Wolfwood »

Explosive Bullet

This bullet consists of a thin glass shell encasing a highly volatile liquid. Upon contact, the outer shell shatters, creating an explosion.

Required Level: 25
Launcher: Sling
Base Item: Bullet
Weight: 0.0

Special Properties:

Additional Damage: +1d4 Bludgeoning Damage, +1d4 Piercing Damage, +1d4 Slashing Damage
Elemental Damage: +1d6 Fire Damage, +1d6 Sonic Damage
On Hit: Stun (DC 24) [10% / 4 Rounds]
Last edited by Mythri Wolfwood on Wed Aug 01, 2007 12:50 pm, edited 2 times in total.

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Mythri Wolfwood
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Posts: 219
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Post by Mythri Wolfwood »

Holy Orbs

Formed from the will of Tyr, these orbs are pure holy energy. Upon striking its target, an intense light is released, blinding the victim.

Required Level: 35
Launcher: Sling
Base Item: Bullet
Weight: 0.0

Special Properties:

Additional Damage: None
Elemental Damage: +2d4 Divine, +2d6 Magical Energy, +2d8 Positive Energy
On Hit: Blindness (DC 26) [75% / 1 Round]
Only Usable By: Good
Last edited by Mythri Wolfwood on Sat Apr 28, 2007 6:48 pm, edited 1 time in total.

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Mythri Wolfwood
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Post by Mythri Wolfwood »

Unholy Orbs

Formed from the wrath of Bane, these orbs are pure evil energy.

Required Level: 35
Launcher: Sling
Base Item: Bullet
Weight: 0.0

Special Properties:

Additional Damage: None
Elemental Damage: +1d4 Cold Damage, +2d4 Magical Damage, +2d12 Negative Energy Damage
On Hit: Doom (DC 26) [50% / 2 Rounds]
Only Usable By: Evil
Last edited by Mythri Wolfwood on Sat Apr 28, 2007 6:49 pm, edited 1 time in total.

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Mythri Wolfwood
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Posts: 219
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Post by Mythri Wolfwood »

Bullet of Pain

Designed by a cruel but talented assassin, these bullets consist of a hard metallic shell covered with sharp, needle-like spikes.

Required Level: 20
Launcher: Sling
Base Item: Bullet
Weight: 0.0

Special Properties:

Additional Damage: +2d4 Bludgeoning, +1d10 Piercing
Elemental Damage: None
Vampiric Regeneration: +2
On Hit: Wounding (DC 26)
Last edited by Mythri Wolfwood on Wed Aug 01, 2007 12:48 pm, edited 3 times in total.

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Mythri Wolfwood
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Post by Mythri Wolfwood »

Daedelus' Gift

Considered one of the most talented and prolific inventor of his time, Daedelus constructed this massive crossbow as a gift to the warrior-king of a distant land. The magic infused within the crossbow gives users greater focus and enables them to blend in with the environment. Additionally, a scope on the crossbow allows users to strike with deadly aim regardless of their distance to the target. As if that were not enough, the wood used to construct the weapon was taken from an ancient oak that possessed great healing properties.

Required Level: 35
Base Damage: 1d10
Base Critical Threat: 19-20*2
Base Damage Type: Piercing
Weapon Size: Medium
Feats Required: Weapon Proficiency (Simple), Weapon Proficiency (Monk), Weapon Proficiency (Rogue) or Weapon Proficiency (Wizard)
Base Item: Heavy Crossbow
Weight: 9.0

Special Properties:

Additional Damage: None
Elemental Damage: None
Attack Bonus: +7
Massive Criticals: 2d10 Damage
Bonus Feat: Point Blank Shot
Mighty: +10
Regeneration: +3
Skill Bonus: Concentration +9
Decreased AC: AC Dodge Modifier -5
Decreased Saving Throws: Reflex -5
Base Item Weight Increase: +200%
Cast Spell: Camouflage (5) 1 Use/Day
Cast Spell: One with the Land (7) 1 Use/Day

*Played around with the toolset and came up with the following visual representation for the item:

Appearance: Model (top-1, middle-4, bottom-4), Color (top-2, middle-2, bottom-4)
Last edited by Mythri Wolfwood on Sun Apr 29, 2007 3:51 am, edited 3 times in total.

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Mythri Wolfwood
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Posts: 219
Joined: Tue Aug 29, 2006 1:56 pm

Post by Mythri Wolfwood »

Vampire Fangs

Named for their life-stealing properties, these bolts tear into the flesh and drain victims of their life force.

Required Level: 30
Launcher: Crossbow
Base Item: Bolt
Weight: 0.0

Special Properties:

Additional Damage: +2d12 Piercing Damage
Elemental Damage: +1d10 Negative Energy
Vampiric Regeneration: +4
On Hit: Ability Drain (DC 26) [Constitution]
Only Usable By: Evil

*Played around with the toolset and came up with the following visual representation for the item:

Appearance: Model (top-2, middle-5, bottom-1), Color (top-4, middle-4, bottom-4)
Last edited by Mythri Wolfwood on Sat May 05, 2007 1:41 pm, edited 3 times in total.

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Mythri Wolfwood
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Posts: 219
Joined: Tue Aug 29, 2006 1:56 pm

Post by Mythri Wolfwood »

Bolt of Grievous Wounding

Designed to pierce through the toughest of armors, these bolts contain sharp blades that become exposed upon contact, tearing the flesh apart.

Required Level: 30
Launcher: Crossbow
Base Item: Bolt
Weight: 0.0

Special Properties:

Additional Damage: +2d8 Piercing Damage, +2d8 Slashing Damage
Elemental Damage: None
On Hit: Wounding (DC 26)

*Played around with the toolset and came up with the following visual representation for the item:

Appearance: Model (top-3, middle-3, bottom-2), Color (top-1, middle-1, bottom-1)
Last edited by Mythri Wolfwood on Sat May 05, 2007 1:42 pm, edited 1 time in total.

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Mythri Wolfwood
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Posts: 219
Joined: Tue Aug 29, 2006 1:56 pm

Post by Mythri Wolfwood »

Assassin's Needle

A small plain needle laced with deadly poison.

Required Level: 16
Base Damage: 1d4
Base Critical Threat: 20*2
Base Damage Type: Piercing
Weapon Size: Tiny
Feats Required: Weapon Proficiency (Simple), Weapon Proficiency (Druid) or Weapon Proficiency (Rogue)
Base Item: Dart
Weight: 2.0

Special Properties:

Additional Damage: +2d6 Piercing Damage
Elemental Damage: +2 Cold Damage, +2 Acid Damage
Enchantment: +3
Massive Criticals: 2d6
On Hit: Ability Drain (DC 18 ) [Constitution]
Last edited by Mythri Wolfwood on Sat May 05, 2007 1:43 pm, edited 3 times in total.

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Mythri Wolfwood
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Posts: 219
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Post by Mythri Wolfwood »

Shocking Needle

A small plain needle infused with a nasty spark of electricity.

Required Level: 20
Base Damage: 1d4
Base Critical Threat: 20*2
Base Damage Type: Piercing
Weapon Size: Tiny
Feats Required: Weapon Proficiency (Simple), Weapon Proficiency (Druid) or Weapon Proficiency (Rogue)
Base Item: Dart
Weight: 2.0

Special Properties:

Additional Damage: +2d6 Piercing Damage
Elemental Damage: +2d4 Electrical Damage
Enchantment: +4
Massive Criticals: 2d6
On Hit: Stun (DC 22) [25% / 3 Rounds]
Last edited by Mythri Wolfwood on Sat May 05, 2007 1:43 pm, edited 5 times in total.

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Mythri Wolfwood
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Posts: 219
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Post by Mythri Wolfwood »

Magebane Needle

A magically enhanced needle crafted specifically for dealing with spellcasters.

Required Level: 30
Base Damage: 1d4
Base Critical Threat: 20*2
Base Damage Type: Piercing
Weapon Size: Tiny
Feats Required: Weapon Proficiency (Simple), Weapon Proficiency (Druid) or Weapon Proficiency (Rogue)
Base Item: Dart
Weight: 2.0

Special Properties:

Additional Damage: +2d12 Piercing Damage
Elemental Damage: +1d4 Negative Energy Damage, +1d8 Sonic Damage
Enchantment: +6
Massive Criticals: 2d10
On Hit: Silence (DC 26) [25% / 3 Rounds]
Last edited by Mythri Wolfwood on Sat May 05, 2007 1:45 pm, edited 5 times in total.

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Mythri Wolfwood
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Posts: 219
Joined: Tue Aug 29, 2006 1:56 pm

Post by Mythri Wolfwood »

Firefly Needle

A small plain needle that possesses exceedingly sharp tips and is unnaturally hot to the touch.

Required Level: 25
Base Damage: 1d4
Base Critical Threat: 20*2
Base Damage Type: Piercing
Weapon Size: Tiny
Feats Required: Weapon Proficiency (Simple), Weapon Proficiency (Druid) or Weapon Proficiency (Rogue)
Base Item: Dart
Weight: 2.0

Special Properties:

Additional Damage: +2d10 Piercing Damage
Elemental Damage: +2d6 Fire Damage
Enchantment: +5
Massive Criticals: 2d8
Light (Normal 15m) Orange
Last edited by Mythri Wolfwood on Sat May 05, 2007 1:45 pm, edited 1 time in total.

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Mythri Wolfwood
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Posts: 219
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Post by Mythri Wolfwood »

Chaos Blade

Bearing the mark of Cyric, this blade has driven all who have carried it mad.

Required Level: 30
Base Damage: 1d6
Base Critical Threat: 19-20*2
Base Damage Type: Piercing
Weapon Size: Small
Feats Required: Weapon Proficiency (Martial), Weapon Proficiency (Rogue)
Base Item: Shortsword
Weight: 3.0

Special Properties:

Additional Damage: +1d12 Slashing Damage
Elemental Damage: +2 Cold Damage, +2 Fire Damage, +2 Positive Energy Damage, +2 Negative Energy Damage (+1d6 Magical Damage vs. Lawful, +1d6 Magical Damage vs. Neutral)
Enhancement: +6
Massive Criticals: 2d10 Damage
Regeneration: +2
Ability Score Penalty: Charisma -4
Ability Score Penalty: Intelligence -4
Ability Score Penalty: Wisdom -4
Decreased Skill Modifier: Concentration -10
Decreased Skill Modifier: Discipline -10
Decreased Saving Throws: Will -5
Keen
Only Usable By: Chaotic

*Played around with the toolset and came up with the following visual representation for the item:

Appearance: Model (top-2, middle-3, bottom-3), Color (top-4, middle-4, bottom-1)
Visual Effect: Evil
Last edited by Mythri Wolfwood on Mon Dec 31, 2007 1:46 am, edited 3 times in total.

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