High-level stat-boosting gear
- seriouslynow
- Pk Bait
- Posts: 69
- Joined: Wed Mar 08, 2006 4:50 pm
Seems like this topic will always pop up. Another place I played off and on with this one had an identical discussion (over and over and over). I think the difference in working it out here is the strong backing from the devs.
I've seen where mobs were given gear that is improved over what they drop so that they remain challenging without overpowering the item set.
With gear becoming too good allows some new stat-dependant builds to be more plausible and some of the old standbys to be left standingby. Inevitable and not totally bad. Some classes like the barb and shifter and spells get left behind fast tho without some compensation for sure.
*edit* lol I'm PK bait. Ain't that the truth
I've seen where mobs were given gear that is improved over what they drop so that they remain challenging without overpowering the item set.
With gear becoming too good allows some new stat-dependant builds to be more plausible and some of the old standbys to be left standingby. Inevitable and not totally bad. Some classes like the barb and shifter and spells get left behind fast tho without some compensation for sure.
*edit* lol I'm PK bait. Ain't that the truth
